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  1. #1
    Volvogga's Avatar
    Volvogga is offline Senior Member Always Around
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    Default Vista! Now with DX10 Legacy... wait what?

    http://hardware.slashdot.org/article...24250&from=rss

    Ok, yes I know the title is mean, and not really fair, but it's kinda funny... no... awww.

    In anycase, basic summary is DX 10.1 puts requirements into the hardware that some (if not all) DX 10 cards now don't meet. Also, you must have Vista SP1 for 10.1 (like SP1 isn't already highly anticipated anyway).

    Slashdot has a tendency to be highly anti-MS (uhh... well lets not touch this argument), so I'm wondering... is it ALL cards out right now, like they claim, or do some of the DX 10 cards actually meet the new requirements?

    So calling all early adopters (JYUUUUUUU!!!!), does your cards hold up? Do you even care (not like there are that many DX 10 games around yet anyway)? Is this so far off that it will fit into your upgrade schedule anyway? Will it play Duke Nukem Forever?
    Vol~

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  2. #2
    Jyuu's Avatar
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    Default

    Early adopters aren't getting screwed at all.

    Current DX10 cards comply with everything that DX10.1 now require to be present instead of being optional.

    ROFL, I just saw that the source is the INQ.


    Anyone who knows a thing or two about news sources for technology will NEVER quote the Inquirer.


    Just ignore this article. It's like it doesn't exist.


    Edit:
    Your title isn't mean. It's just retarded because there IS DirectX legacy and it's called DX9.0L and it's present in Windows Vista.
    Go inform yourself Vol. Be more knowledgeable before posting bullshit.

  3. #3
    Jakko's Avatar
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    Default

    While we are on this tangent...
    I read an article a while back, I think it stated that with the 9 series, the cards will become a little smaller, no more megalithic cards, with the introduction of the 65nm thingamabob-jiggerypokery techno words. Is this the case, or is that baloney?

  4. #4
    Jyuu's Avatar
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    Default

    Quote Originally Posted by Jakko View Post
    While we are on this tangent...
    I read an article a while back, I think it stated that with the 9 series, the cards will become a little smaller, no more megalithic cards, with the introduction of the 65nm thingamabob-jiggerypokery techno words. Is this the case, or is that baloney?
    65nm and die size have nothing to do with the abandon of the monolithic structure of video cards.
    It's just that the current way video cards are (shaders and RAM working around the central GPU) is getting less efficient and their jobs (the individual components') will be decentralized into a more asymmetrical processing way (think of a massively multicore multipurpose GPU split into many parts).

    I believe that that will be only possible with a massive die shrink (45nm and lower).

    It's not like using a smaller manufacturing process is still a ways off because TSMC has been sampling 32nm chips for a while now. TSMC has a 54% market share btw.

  5. #5
    Volvogga's Avatar
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    Default

    I know there's DX 9L LOL. That was the joke man. XD

    And Oi! I made damn sure this story existed elsewhere before posting here. Although, I just finally found one that claims backwards compatibility (as opposed to "ERROR 99015: screw off").

    http://www.extremetech.com/article2/...129TX1K0000532

    WITH SLIDES!

    But really, considering Aero uses DX, the reason I was asking if the DX 10 cards could be... uhh... compatable with 10.1 was seeing as it requires SP1 any changes to Aero might require it down the line. >_>

    My next project tonight... will this new audio piece of 10.1 give hardware acceleration back.

    EDIT:
    MEGALITHIC CARDS!?
    ooooh where is my digital camera. brb.

    OK


    Sorry, shitty lighting. Best I could do (hey, camera was 10 bucks :P ). ><
    Vol~

    thanks to Silverwmoon!

  6. #6
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    Default

    What is that behemoth???

  7. #7
    Volvogga's Avatar
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    If I remember right, that is a PGA graphics card. XD

    That bitch could do 60 fps, 256 colors, at 640x480... and it was the shit, or so my Dad tells me. :P

    I love that thing... it makes me happy when there are computer parts you can kill someone with by bludgeoning. XD
    Vol~

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  8. #8
    Jyuu's Avatar
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    Quote Originally Posted by Volvogga View Post
    \
    That bitch could do 60 fps, 256 colors, at 640x480... and it was the shit, or so my Dad tells me. :P\
    60fps? In what application?

    60fps means nothing if it's not in a context.

  9. #9
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    CAD

    Ah, here we go. Google <3

    PGA

    In 1984, IBM introduced the Professional Graphics Array, or PGA. The name gives away its intended audience. This system, priced at almost $5,000, was intended for serious scientific or engineering applications. With a built on 8088 processor, it could perform 3D manipulation and animation at up to 60 frames per second at a full 256 colors at 640&#215;480 resolution. Besides the price, this system took up a total of three motherboard slots. Obviously, the cost precluded this system from ever taking on to the general public, and was later dropped. It would be quite a feat to see one of these things today.
    Vol~

    thanks to Silverwmoon!

  10. #10
    Jyuu's Avatar
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    UP TO 60 frames per second.

    Probably a vertical synchronization limitation that limits it to the 60Hz of the display.

 

 

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