Results 1 to 5 of 5
  1. #1
    zerocold96 is offline Senior Member Well Known
    Join Date
    Feb 2006
    Location
    Inferno
    Posts
    304

    Default game design books

    yo, I think this is the right place to post this so here you go:

    I'm looking for a book on game design that teaches how to use DirectX and to program it you need to use c++. I very much would like a book for 2d video games if possible, but 3d is fine too as long as is for a beginner degree. I have looked for one for a while but there are so many different books that I don't know which is better.

    ps: I need game design books that use c++, I don't need c++ books.

  2. #2
    Volvogga's Avatar
    Volvogga is offline Senior Member Always Around
    Join Date
    Sep 2005
    Location
    MI, USA
    Posts
    2,076

    Default

    http://www2.arnes.si/~ssdudzin/downl...ls/WinProg.zip

    That should give you a good intro, from the looks of it. I know a chunk of C, so the programming methods given in the DX part of that book look to be C++ to me. Other than that, go to your library. They often have more than you think. Try book stores, and if those fail, take a look around amazon.
    Vol~

    thanks to Silverwmoon!

  3. #3
    zerocold96 is offline Senior Member Well Known
    Join Date
    Feb 2006
    Location
    Inferno
    Posts
    304

    Default

    I went to my local library "Barnes & Noble" and found only 3 books, one was for basic visual only, the second used c, and the 3 one had a whole new program of drag and drop .
    If you know any good game design book please tell me about it, I was looking into amazon the other day and found a few books. The only thing is that I want a book that really works and not a piece of trash who's code won't even compile. "Found a lot of those"

  4. #4
    Volvogga's Avatar
    Volvogga is offline Senior Member Always Around
    Join Date
    Sep 2005
    Location
    MI, USA
    Posts
    2,076

    Default

    anything from a reputable company should do the trick. I like oreilly books. They're expensive, but usually really good, and a lot of the time come with the software or extra utilities you need (obviously it won't include visual studio or anything, but if they want you to run BCC, it will probably have that... depends on the book).

    Don't worry so much about finding that one perfect book. You're not going to. There is always going to be that one book that has a little more on this, or a little more on that.

    http://www.oreilly.com/catalog/1932111328/index.html
    http://www.gamedev.net/columns/books...6&CategoryID=8

    How about one of those two? Honestly you could spend months looking up books.

    If your still worried, I'd join a game developer's forum and ask there. Just make sure it's a forum that has DX developers. If they are OpenGL+SDL, you'll get the shit flamed out of you for using a bloated, confusing, and slower to program API. XD
    Vol~

    thanks to Silverwmoon!

  5. #5
    zerocold96 is offline Senior Member Well Known
    Join Date
    Feb 2006
    Location
    Inferno
    Posts
    304

    Default

    thanks, I'll read more about those book and probably buy one of them. programing seems so easy to do, until you have to come with your own stuff ><.

    thanks a lot.

 

 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
vBulletin Skin by: ForumThemes.com
Powered by vBulletin® Version 4.2.0
Copyright © 2014 vBulletin Solutions, Inc. All rights reserved.
SEO by vBSEO 3.6.0 PL2

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79