There's an event for that, called 秘められた力(潜在アビリティ取得) - Hidden strength (Acquisition of the latent ability), it's in the FAQ made by Ryuzaki in gamefaqs.com but for ethical reasons I can not post that person's material here without permission. I personally couldn't understand what that requirement about training being over 40/80/100 thing meant, but if you're able to figure it out, then you would find your answer.
Originally Posted by Ravsieg
Edit: checked your latest team out, whilst not as impressive as your OMFG ZzZ team, Kirihara and Hiyoshi do back up that team quite well (especially Hiyoshi with his gekokujou skill). More importantly, how did your Hiyoshi turn out to be better than mine in terms of stats? I found it difficult to give him high stats without sacrificing the chance to learn new techniques.
Last edited by war-minded_otaku; 08-16-2007 at 09:24 PM.
Yeah I know. I've checked both FAQs on there, and that 40/80/100 pattern confuses me. I very rarely get those latent abilities and they'd be very useful. I think I'll ask her by e-mail.
Originally Posted by war-minded_otaku
Thanks! You know, OMFG ZzZ is more impressive mainly because I had better guys at the start. Hiyoshi and Kirihara, for what they were when they started, they got really strong. Fuji is just crap on the game.
As for my Hiyoshi having better stats, I think that's probably because I invested on him the most during the tournament stat raising!
This part is absent from the FAQ methinks. During the tournament, you'll have 4 options on the menu. Go to the Match, Special Training, Stats and Save/Load/Exit. If you go to the training, you'll be able to pick one of your players, pick a stat, and they'll improve on that.
EDIT; By the way, my tierlist work is in progress.
Actually, I think I did do that during the tournament, it's just that I only remembered my characters' stats before the tournament, which means they're stronger than what I thought they were, damn I gotta recheck them when I have the time. Thanks for letting me know.
I hope Ryuzaki is able to answer your question, as I really want to know what she meant by that as well.
It's sent, let's see.
Originally Posted by war-minded_otaku
Okay, I ended up the 6th team. It's on the site already. Pretty funny team to play as, despite a couple of guys sucking and there's no-one that's really a beastly player. I think the best is Mizuki actually.
As for the e-mail, Ryuzaki hasn't replied yet.
And one more thing: how the heck can I get Muga?
Last edited by Ravsieg; 08-20-2007 at 06:08 PM.
Muga (or 'Kakusei') can be obtained through the following 4 methods:
The event '覚醒の証 - Awakening's proof' will randomly occur after Tezuka goes to Kyuushuu (to cancel his 'Furukizu' ability), say you are interested in tennis (ある) to Kirihara and Jackal and Kirihara and you (the leader) will have a match, beat him while his eyes are red and the leader will get Muga.
In the event 'その男, 九州へ! - That man, towards Kyuushuu!', when the team's friendship is high and a member has the negative ability 'Furukizu', that member will go to Kyuushuu. After 10 weeks or more, the event '帰ってきたあいつ - that guy came back' will occur where the member that left will return. They lose the 'Furukizu' ability and gain Muga.
When a member has just cancelled the negative ability 'Genkai', the event '南次郎登場1 - Nanjirou's entrance 1' may randomly occur, that member will have a match with Nanjirou, lose it and the event '南次郎登場2 - Nanjirou's entrance 2' may randomly occur. Win it when the member's energy is at level 5 and that member will get Muga.
The event '若き日のサムライ1 - Samurai's days of youth 1' can only be unlocked (again randomly) after 10 weeks and having Nanjirou as leader. You don't need to do anything here. After this event, another random event may occur called '若き日のサムライ2 - Samurai's days of youth 2', again no need to do a thing. After that the event '若き日のサムライ3 - Samurai's days of youth 3', Nanjirou will call a member to have a match with him. After the match (doesn't matter if you win or lose), the training effects for that member will be lower but will get abilities 'Gamushara', 'Ia' and Muga.
Hope this helps
Edit: checked your latest team, you're right, Mizuki was probably your best character, and Momoshiro being weak against body blows, I find that hard to picture but I guess anything's possible in this awesome game. Too bad we're the only ones really engaged in this thread. Also Ootori going devil mode, that is rich lol, I should've tried that as well, and yes, I was actually thinking the same thing about 'Crossing the Net' and Marui being the perfect match, but I never used Marui as I never really liked him (wow, I think I can bash characters here with no one knowing about it as it's only really us in this thread).
BTW 'Cobra' was originally Kaidou's move, not sure about 'Switchblade Return' though, but that move definitely matches Atobe, which is why I gave my Atobe that move.
Last edited by war-minded_otaku; 08-21-2007 at 02:06 AM.
Kakusei = Muga? I knew of both but didn't relate them. O_O Thanks! That'll make things hella easier for me now, that along with awakening latent skills are the remaining things I need to learn.
Mizuki got rid of his Negligence on the mobile phone scene, where he arrived late and I warned him. It kicked butt, because Negligence on long matches can be a pain in the butt. Actually, I think it's the only thing that prevents Sengoku from being the best character [Nanjiro aside], period.
I don't like Marui aswell, but hey. There were still 3 characters on Rikkai that I hadn't used before and I wanted to vary it as much as possible. Yagyuu, Marui and Kuwahara. The first would reject me everytime. The third is defense-only and that bores me. So Marui was left.
You were right, Cobra was Kaidoh's. Utter Indifference wasn't Nitobe's, it was Kita's. And Crossing the Net wasn't Kiraku, it was Yanagi's. (O_o)
I've been noticing a nice pattern on teams. I've once played a team that was Fudomine (Tachibana leader, Kamio, Ibu, Ishida), I've played a shaved head team (Aoi, Ishida, Oishi, Jackal, Tachibana), I've played a siblings team (Both Kisarazus, both Fujis - this was actually the rival team for my 6th).
But the best yet was during the this team's tournament. I was facing a team that consisted of Sakuno as the leader, An, Dan and Kamio. Go figure.
Soo, I put Otori and Momoshiro playing doubles first up (both CPU) then Saeki and Bunta at singles 2 and 1 (me playing).
As crazy as it might sound, none of my CPU-controlled pairs has had so many problems defeating a team on the tournament as right now against An / Kamio. He just wouldn't stop pouring Sonic Bullets all the time, and neither Otori nor Momo could EVER return it. Actually, I was getting myself ready to play two singles matches (against Sakuno and Dan, it's not that I was worried but still it'd take time I wasn't expecting to waste) as they led 2-1, and nearly closed it. But it went to 2-2 and that's when awesomeness stroke.
Both Kamio and An barely had stamina because they had been holding two powerhouses for 4 service games. And yeah, Kamio was KOed by a Jackknife. Next thing I see, he was being carried off the court on a stretcher by Momo and Otori and An was crying.
This game is just too awesome.
Yep, Kakusei (translates to 'Awakening' I think) = Muga, I didn't know it at first either but that's how it is, I know the name names some things differently, such as Sanada's Fuu and Ka.
Negligence; it's the worse nightmare for those leading in-games. Then again, I like to give those who are behind a handicap. Ah, Lucky Sengoku, definitely one of the best players in the game due to his all-rooundedness. But I would have to say (excluding Nanjirou and Koshimae, who were purposely made to be best), the best would have to be Atobe, for his all-roundedness as well, plus his techniques, especially Prelude to Despair, Beautiful Technique B and Rondo to Destruction outclass Sengoku by a bit.
I've noticed some as well, I once took on a team where Yukimura was leader and the rest were the freshmen, Koshimae, Sakuno and Dan. I had trouble with Koshimae and Sakuno (Doubles) because they were both given the Zero Shiki Drop Shot, and they spammed it like mad, but in the end I somehow won, can't remember who I used though. I never use two CPUs in my matches except when I wanna eat something, it makes good entertainment, and that's the good thing about this game, you can let the CPU fight on your behalf, just be sure you build them up properly and you can win without getting your hands dirty.
Hell yeah (oh who am I kidding?), a KO, I've seen that a couple of times, and I love them (this has got to be the only Tennis game series where you can win by KO lol). Once when I took on the Tezuka/Inui pair in an exhibition match, I was KOed using Niou. The second time I took on a friend using Kirihara while my friend used Tezuka, I crushed him using the knuckle serve.
I wonder why no one else bothers with this game?
Oh, I come across another interesting thing. Kabaji led a team that was him, Otori, Higashikata and Ishida. Everyone had both Scud Serve and Burning Hadoukyu. Pain in the ass. But I beat them with Sakuno and An (controlling An) on a tiebreak, 3-3 (7-5).
Yep. I'm fooling around at a team that's basically Nanjiro as leader, then the crappers playing. Sakuno, An, Dan and Koshimae. I wanted Fukushi, but at the time he wasn't unlocked so Koshimae had to do. I rarely play on this, and I don't even think on teaching them techs. Improving stats all the way. THEY NEED IT.
Sengoku has two guaranteed-point techs; his shot that he automatically hits the opposite way of where the opponent is heading (on doubles it's not nearly as effective, obviously) and his lucky shout that makes opponent's balls go out. It's pretty strong. Sure, Atobe is also very very strong even though Bigi A is way weaker than on SH2.. twist lob rarely seals it, while SH2's smash usually did. I gotta play as him more though.
Tezuka, even though stats-wise he's the best, I don't really think he's top. You have to make sure you end the match fast if you play as him courtesy of Old Scar. And besides the Zero-Shiki, his specials aren't even that great.
As for Koshimae, I can't find him that good. He's annoying to face due to his speed, accuracy and insane amount of techs but his lack of power is humilliating. I don't even think he can use Muga on exhibition matches - he needs some leveling up on the tournament mode so that he can achieve tension level 5, right?
Agreed. I hope people could join us on this talk. The game is truly awesome.
An uncharismatic man like Kabaji leading a team? LOL, how did he even convince those guys to join him lol (they must have been preetty desperate to join any team).
I remember fooling around with a team that had Ann as the leader, then I recruited Sakuno, Dan, Momoshiro and Kippei. Needless to say, only Momoshiro and Kippei were worth using, everyone turned out bad. Ann and Sakuno for doubles, bad move, they lost without putting themselves on the score board everytime. Dan didn't do mech either, I think he lost Singles 2 for me after Doubles was lost. After that I always made sure Momoshiro and Kippei cover Singles 2 and Singles 1 respectively to to ensure I win overall.
I think FTST tried to balance the players out more, which is why techniques have been weakened and characters stats altered. Apparently, Atobe was meant to start with Power Level S in SH2, but they weakened him to Level A. Hell if they want to balance it out start with Koshimae, they should know by now not many people like him to begin with, plus it makes exhibition matches boring if someone chooses to use him. Sure his power is humiliating, but everything else seems to cover that up. And you're right, I've only seen Koshimae use Muga in tournament mode against my Hiyoshi (not my strongest one though), that Hiyoshi just couldn't compete. As for Tezuka, he does have his own corner shot like Sengoku, and that always works for me, but his stamina drains out too quickly, which is as you say, he's not suited for long matches due to Old Scar.