Yeah, Niou's leader ability works best for beginners or those who like to pull the upset of the century on their opponents. I used to leave it to the CPUs to play my double matches, but to me they only seem to win if the players are strong enough or have the right techniques e.g. Ooishi/Kikimaru pair does wonders for me when the CPU controls them. With this, I think once I have time I'll display some of my other worthy teams.
I have a team, I have a team!
I couldn't put myself through the trouble of getting special moves... Buuut, I got Muga no Kyuuchi for Kikumaru...
Ryoma S1 Muga!
Kikumaru S2 Muga!
Atobe & Mizuki Doubles
Muga is hard³ to get, but it's so worth it! I was actually trying to get a team of five muga players, but couldn't manage... If I could read japonese, this game would be even cooler. My final Muga team would be...
The Captain: Anyone, he would get it in a event with Akaya
Ryoma: He already has it.
Taki: He can learn it with eneugh training days
Tezuka: He gets it if he comes back from Kyuushu
Fuji: Event with Nanjiroh
The event with Akaya is too hard to pull off, but the event with Nanjiroh I managed. I could *never* get Tezuka to come back though >.< or make Taki learn muga.
Wow, that's an interesting line-up you got there, especially the fact that you have your two singles players with Muga. I never even thought about trying to have any of my players get Muga as I've always focused on stats and techniques, as my philosophy on the strongest players are those with superior stats (kinda like the way of Shiraishi and his perfect tennis) and with a versatile range of techniques to handle any situation (i.e. check out the range of techniques I gave my players on the previous page if you haven't already). I would love to take that team on with my team to see which one is better (mind you, I'm more than capable of combating muga players with my line-up).
I'll add to this later once I have time to find out what I did to them, but this one of my other line-ups that I'm proud off:
Members: Kamio, Kisarazu, Sengoku & Kurobane (I think it was him)
Preferred playing orders:
D: Kamio & Kisarazu
D: Kisarazu & Kurobane
I got Muga -once-, and it was only in my second or third game too.
Who for? Jackal.
I sure wish we could play >.< I have a friend who plays too, but I win most of the time.
You would probably win, you have some interesting stuff there. But then I would work my ass off to make an even strong team!
How do you teach techniques to the players? >_>
You hit tennis balls at the TV screen.
Originally Posted by Ravsieg
I wish! It'd make things way easier.
Originally Posted by Fayte
I spent the whole day playing the game, and I got to learn a number of things. I didn't know you could teach techs to the players, neither that you could still improve them while on the nationals. So yep, my first team will come as one of the weakest in playing skills. I was still in time to make some stat improvements to my second team, as they were on the championships by that time.
As for the third team I'm currently on, it already got a big number of new stuff. :D The techs I picked to teach them were pretty much random but yeah. I'll post the complete stuff for them on here in a few.
Okay guys, since I know how to teach your players special moves, I shall pass on the secret to you all with my little guide here:
How to teach your players special moves in Prince of Tennis - Form the Strongest Team by war-minded_otaku:
When it comes to weekly training, instead of making your characters do the normal training where you work on boosting their stats, you instead go to the end of the list of training exercises where you can teach your characters special techniques. You'll find them categorised in their types (e.g. There is a list for serve moves, return serves and smashes). As there are all in Japanese, you'll find the best way to know which techniques does what is to go the link http://www.gamefaqs.com/console/ps2/game/921213.html and use of the lists to determine find what you're looking for. It should be noted that some moves take longer than others to learn and will require your player to train in the move for consecutive weeks (note: you may be able to put it on hold but I never tried this as I never needed to) in order to learn it.
When the player has mastered the move, you can add it to their movelist, which appears after the technique is mastered. In this screen you'll see two columns. The larger left-side column has all the techniques your player can currently use and the right-side has moves you character knows but isn't using. You can add the move you just mastered by selecting a vacant-slot and selecting the technique you want to add to their movelist from the right-side column (note: selecting a non-vacant slot will replace the move you had there with the one select from the right-side column). Note some techniques cannot be used without getting rid of one or more other moves due to the techniques being used during similar times, making them conflicting moves (e.g. you cannot have two serves that require you to use the X button). If you wish during this time you can select your other characters and alter their movelist list by using the L/R buttons. When you finish everything PRESS 'start', and you characters' movelists will be registered (pressing anything else like cancel will not register your characters' movelists, be warned).
Hope this helps you all.