Page 2 of 7 FirstFirst 1234 ... LastLast
Results 11 to 20 of 67
  1. #11
    Gray_Zero is offline Senior Member Frequent Poster
    Join Date
    Nov 2005
    Location
    Hor Al anz east, Dubai, UAE
    Posts
    125

    Default

    Quote Originally Posted by kokusaikone
    Tannhauser Serve

    Atobe's signature serve. This is similar to Syusuke Fuji's Tsubame Gaeshi, the ball does not bounce and instead spins rapidly down the court, thus rendering it almost impossible to return. Its flaw, however, lies in that it places tremendous strain on the server's arm and shoulder. While Fuji utilizes the opponent's return in hitting his shot, Atobe must exert enormous force in order for the move to come out correctly. Thus, he is slowly worn down during his serve. Despite scoring a chain of unreturnable balls, a Tannhauser is finally returned when it bounces, evidence of his shoulder's degradation during that short time period.

    In the manga the Tannhauser Serve is the serve version of Ryoma's COOL Drive, a drive volley that doesn't bounce,
    ....i think i posted this one already try looking at the early posts
    .................................................. ........

  2. #12
    Gray_Zero is offline Senior Member Frequent Poster
    Join Date
    Nov 2005
    Location
    Hor Al anz east, Dubai, UAE
    Posts
    125

    Default

    Quote Originally Posted by xxsaznpride
    Higuma Otoshi... isn't that like "Bear's Death Cry" or something? Higuma- Bear, Oto- sound, Shi- death. And I think the Hakugei's thing with the wind was that it canceled out any forward motion the ball had, making the intense backspin on the ball more able to shoot it back toward the user's side.
    hmm..i agree u with these one and we shouldnt forget that each of Fuji's counters only work with the principle of providing an opposing action to what an opponent does, for example, the tsubame gaeshi is a counter for topspins, the higuma otoshi is a counter for smashes, the Kagerou Zutsumi is a counter for a ball wich has a unique/strange spin therefore making the ball devoid of any spin once it is perform, and then the hakugei is a counter for volleyers/net specialist
    .................................................. ........

  3. #13
    kokusaikone is offline Senior Member Well Known
    Join Date
    May 2006
    Posts
    329

    Default

    Quote Originally Posted by Gray_Zero
    ....i think i posted this one already try looking at the early posts
    Geez, you are right. Gomenasai! I wasn't paying attention.

  4. #14
    xxsaznpride is offline Senior Member Always Around
    Join Date
    Sep 2005
    Location
    Cali
    Posts
    1,480

    Default

    <3 Fuji's Quad Counters. They're so great.


    Best move would have to be Tezuka Zone. Not going to bother with a description because Chuck Norris knows this move, too. He taught it to Nanjiro when he was high and giving it to himself.
    Quote Originally Posted by AvatarST
    And your name's annoying to type; from now on you're sazny.
    Farleen // Number 42

  5. #15
    animecrzi is offline Junior Member Newbie
    Join Date
    Oct 2005
    Posts
    5

    Default

    Quote Originally Posted by xxsaznpride
    Atobe Keigo's serve can be done in real life. One of my friends did it to one of my other friends who told me about it (he's a PoT maniac, so he knew it was Tannhauser).
    No way. Putting just backspin on a serve going reasonably fast to the extent of the ball not bouncing is completely impossible. The only way to put backspin on a serve is to bend your torso fowards and try to hit it flat; only your torso being bent forwards will make you hit it slightly late and so your racquet will be tipped back resulting in backspin. If you're lucky it'll go in, but there's no way it could be enough to slide along the ground. Until I see a video I don't believe it. Anway:

    Snake Shot (Kaoru Kaido):

    Usually known as the "buggy whip" shot, user whips around the ball applying severe topspin and an ample amount of sidespin on the forehand side. Arm usually finishes on the same side of the body slightly behind the head. A favorite of Raphael Nadal and was used extensively by Pete Sampras as an on-the-run passing shot or topspin lob. Roger Federer can actually do this on the backhand side by flicking his wrist with his one-handed backhand. Absolutely amazing.

    How to do it:
    As one of the actual possible shots in PoT, here's how to do it. Hold your racquet in a eastern, semi-western, or western grip (the latter two being preferable) and whip up the ball in an open stance as fast as possible. However, you should still have some forward momentum going to make it a drive or else the shot will go straight into the net. Also, be careful not to hit the top of the frame on the ball when first trying this shot or else you will have some angry neighbors. When you've got just the topspin down, then also try to whip around the outside edge of the ball and apply sidespin. This shot is best used as an extreme angle to either pass or pull your opponent off the court although in extreme cases where you get pulled way outside the court past the netpost you can use the sidespin to go down-the-line around the netpost and attempt a winner. (However to do so from a neutral position inside the netpost a la boomerang snake is impossible)

    For the hardcore:
    To do the shot with the backhand you need to have a one-handed eastern backhand grip. This already near impossible shot is a lot harder to do with two hands so stick to a one handed grip for this one. You need to have a very strong and flexible wrist to pull this off because you don't have the same leverage as on the forehand side. The only time you should attempt this shot is when you are pulled wide on the backhand side and your opponent has come to net and you are desperate. Aim for the spot just inside the line at a severe crosscourt angle. The shorter the better. As the ball comes lower your racquet to its level and push your arm foward and sideways toward the outside edge of the ball. This will impart the topspin and sidespin. Then, flick your wrist back towards the court where you're aiming and up. Here, your wrist is gonna take a lot of the ball's force so you have to keep it firm as you make contact. Spread your left arm to maintain balance and keep your torso square. If the ball is really low (which is likely if the opponent has hit a volley) you have to bend your knees like there's no tomorrow. Keep your eyes on the contact point after contact and keep those knees bent. Remember you will have almost no momentum going into the ball because of lack of time so you have to at least hold your ground. Try to take only one step after contact. Ok, good luck trying to hit the shot Federer constantly baffles opponents with. I myself, have only hit this shot once in a match situation. It's hard.

  6. #16
    kokusaikone is offline Senior Member Well Known
    Join Date
    May 2006
    Posts
    329

    Default

    Fuji is supposed to develop a fourth counter called the 'dragonfly illusion'. Haven't seen it yet so I cannot provide description

  7. #17
    Gray_Zero is offline Senior Member Frequent Poster
    Join Date
    Nov 2005
    Location
    Hor Al anz east, Dubai, UAE
    Posts
    125

    Default

    Quote Originally Posted by kokusaikone
    Fuji is supposed to develop a fourth counter called the 'dragonfly illusion'. Haven't seen it yet so I cannot provide description
    hmm.. i think someone posted about this already, try checking the first page again dude
    .................................................. ........

  8. #18
    Kakashi-1 is offline Junior Member Newbie
    Join Date
    Sep 2005
    Posts
    2

    Default

    Quote Originally Posted by Gray_Zero
    whoa can u actually do that move, i know that some of their moves are still within human capabilities but swallow return is far out impossible to do but since u gave some tips ill try doing it myself
    yea i can been using it for a long time before prince of tennis. but obviously the ball will not stay flat on the ground. mostly short / low bounces tat makes it very - impossible to return unless hitting before the bounce

  9. #19
    kokusaikone is offline Senior Member Well Known
    Join Date
    May 2006
    Posts
    329

    Default

    Special Shots of Kawamura:

    Burning Serve: An extremely powerful ("heavy") flat serve. Difficult to return.

    Hadokyuu: A pure flat shot, using the entire arm (along with the wrist) to provide the power. Can strain the arm muscles quite easily.

    Dash Hadokyuu: A Hadokyuu which uses the muscles of the legs to provide the power, as opposed to the arm, thus causing less overall strain. Still harmful if overused.

    Jumping Hadokyuu: Same as Dash Hadokyuu, but jumping instead of dashing forwards.

  10. #20
    Sylent_Viper is offline Senior Member Regular
    Join Date
    Jan 2006
    Posts
    249

    Default

    Though this is quite a textual copy of PoT manga, anyways...

    Kamikakushi: (Mysterious Dissapearance/Spirited Away)

    "By strongly hitting the ball perpendicular to the ground, it'll create a spin. Within a second, the bal will quickly rise up; i'll look like it dissapeared from the player's field of vision"

    The Kamikakushi can be used for both serving and normal situation shots.

    Users in Pot:

    -Chitose Senri
    -Then again it might as well be reproduced by Kabaji or by a SoSA user...

 

 
Page 2 of 7 FirstFirst 1234 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
vBulletin Skin by: ForumThemes.com
Powered by vBulletin® Version 4.2.0
Copyright © 2014 vBulletin Solutions, Inc. All rights reserved.
SEO by vBSEO 3.6.0 PL2

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79