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  1. #21
    aallx is offline Senior Member Respected Member
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    Quote Originally Posted by NHK_NiYoukoso
    Nice job aallx. I also want to see the other characters, so here's a good site with lots of great scans. I think they have color walk 1 and 3;
    http://www.gumgum.org/gg_lay.php?x=multi/cwalk3_1
    Great site! Thanks ^^ All I'm missing now is Color Walk 2. Anyway, expect new cards by tomorrow
    Daijoubu! Saa, mae ni susumou taiyou wo itsumo mune ni...

    Tsunaida te tsutawaru Power negai wo tsukamaeyouyo!
    http://s44.photobucket.com/albums/f9/aallx/

  2. #22
    mpskyo is offline Senior Member Regular
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    Like I said I'm not an experienced magic player I only play with a few friends and we generally use single or dual colour decks. I also just thought it would be cool to have the execution of Roger as an instant kick starting the pirate age.

    If you're doing weaker creatures we definently need the bananadiles, maybe with one of Luffy's quotes on it and Arlong's sea cow monster.

  3. #23
    aallx is offline Senior Member Respected Member
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    For your suggestion, I think it would be more appropriate to make a Gol D. Roger creature card, then include his sacrificial on the casting cost of the sorcery. It ain't possible for me though, since I know absolutely nothing about Roger. If possible, try to think up of the wording for your suggestion, maybe it'll actually be even better than just The Pirate Era card.

    And yeah, I'll definitely add those for the Beast category, and I'll even include Sodom and Gommorah. Those things don't need much abilities anyway, they just need to have high power and toughness values.
    Daijoubu! Saa, mae ni susumou taiyou wo itsumo mune ni...

    Tsunaida te tsutawaru Power negai wo tsukamaeyouyo!
    http://s44.photobucket.com/albums/f9/aallx/

  4. #24
    shautieh's Avatar
    shautieh is offline Senior Member Community Builder
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    yeah, we need also laboon (can't attack unless luffy is in play..?), fatty alvida (double side card : if hit by luffy, turn the card ! alvida becomes skinny alvida, with less points of defense but with the ability to avoid most physical attacks), going merry (crossing of islands), the two giants broggy and ... (if the same player play the 2 giants, he looses control of them and the 2 cards are put outside of the game ), etc.


    ps : http://www.gumgum.org/gg_lay.php?x=inter/ethnic << lol XD

    ps 2 : does the software you are using allow to export the different cards in a different format than images ? (allowing to change the cards easily later on)
    i'm asking because i may be interested to translate the cards in french if i have time and if you agree of course ;p

    edit: big creatures are good, but then you'll have to make special lands that makes 2 unit of color, special spells that add up some mana and etc. (like the black card in real game that make 3 black mana for one to use it, or the red that makes five for 3...)
    also don't forget the little creatures/walls/whatever that don't cost much but are really useful yet

    also, as there don't seem to have a lot of possible spells available, make more unit resistant against spells
    finally, luffy should be indestructible
    Last edited by shautieh; 09-26-2006 at 08:59 AM.

  5. #25
    NHK_NiYoukoso is offline Senior Member Regular
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    If anyone is looking for the program, you can find it in these forums. I think OP magic set would be great so, think carefully and create fair cards;
    http://forums.mtgsalvation.com/showthread.php?t=31027

    ^that ninja >>> naruto

  6. #26
    mpskyo is offline Senior Member Regular
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    Sadly theres nowhere near enough data to do a gold roger card.

    Hmm I'll try to think on the wording, although a rather nifty idea occured to me. Instead of doing a land card for the Grand Line why not do one each for some of the islands that have been visited, either with suitable benefits or the ability to automatically summon one of the weaker cards native to that island say the alabasta royal guards or rebels, for Alabasta and the bounty hunters for Whisky Peak. With a logpost instant which allows you to find one of these islands in your deck and put it down before reshuffling? I think it might be easier to do rather trying to come up with a catch all Grand Line card.

  7. #27
    shautieh's Avatar
    shautieh is offline Senior Member Community Builder
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    Quote Originally Posted by Cyringohn
    His toughness is far too low. In high-level Magic, it's generally a waste of time to play a creature that has 2 [sometimes 3] or less toughness. The only exceptions are cheap and very effective creature. Sogeking has some nice abilities, but by the time Turn 6 rolls around, a 2/3 won't survive very long.
    even in high level magic, the only color against what it is important to have tough creatures (of you play with creatures of course) is red....
    that means most of the time usopp will have nothing to worry about

    and btw, if i played red, i would be sure to play usopp, because its powers are incredibly usefull and cheap !! and nothing prevents the player to play artefacts that toughen usopp, like the ??? armor that makes +0/+6


    edit : +15 for mpskyo's idea of special lands and logpost's spell that allows the player to look for a one of these grand line land
    Last edited by shautieh; 09-26-2006 at 09:14 AM.

  8. #28
    aallx is offline Senior Member Respected Member
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    Quote Originally Posted by shautieh
    ps 2 : does the software you are using allow to export the different cards in a different format than images ? (allowing to change the cards easily later on)
    i'm asking because i may be interested to translate the cards in french if i have time and if you agree of course ;p
    Of course. I can e-mail you the card set if you need it. You can edit it using a Magic Set Editor found somewhere that I don't remember, since I copied mine from a friend.

    Quote Originally Posted by shautieh
    edit: big creatures are good, but then you'll have to make special lands that makes 2 unit of color, special spells that add up some mana and etc. (like the black card in real game that make 3 black mana for one to use it, or the red that makes five for 3...)
    Already been taken care of, and with added effects.

    Quote Originally Posted by shautieh
    finally, luffy should be indestructible
    Lol, I'm reserving that skill for Logia users

    Quote Originally Posted by mpskyo
    Hmm I'll try to think on the wording, although a rather nifty idea occured to me. Instead of doing a land card for the Grand Line why not do one each for some of the islands that have been visited, either with suitable benefits or the ability to automatically summon one of the weaker cards native to that island say the alabasta royal guards or rebels, for Alabasta and the bounty hunters for Whisky Peak. With a logpost instant which allows you to find one of these islands in your deck and put it down before reshuffling? I think it might be easier to do rather trying to come up with a catch all Grand Line card.
    I'll do both. A catch-all card for Grand Line(trust me, this one is cheap), and a few others(like Sky Piea, which gives the flying ability).
    Daijoubu! Saa, mae ni susumou taiyou wo itsumo mune ni...

    Tsunaida te tsutawaru Power negai wo tsukamaeyouyo!
    http://s44.photobucket.com/albums/f9/aallx/

  9. #29
    mpskyo is offline Senior Member Regular
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    I was thinking about Luffy needing a little bit of indestructability myself, how about something like "the will of D" you can only play it on characters with D in their name an x mana card thats played when they're about to be sent to the graveyard. You split the x between the number of turns the card can stay active before finally heading to the graveyard and +counters which can be used to improve their stats representing their inhuman willpower which sadly can only sustain their bodies for so long but is usually enough to wipe out their opponents.

  10. #30
    aallx is offline Senior Member Respected Member
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    It's a great idea, though I don't really want to make a lot of card specific abilities(like Sanji's Nami and Robin gain ability). Afterall, the great thing about Magic is it's versatility, where one card can be used in whatever deck. Making them card specific limits their usage. As much as possible, I'll try to limit abilities to the creature type Pirates, though if needed, I'll add a DF user creature type to add more to the complexity, though resulting to remaking some of the cards.

    As for Luffy, if you all think 6 toughness isn't invulnerable enough in terms of Magic, then we can make it 8. I'll still stick to Logia users when I use the indestructible ability.

    Edit:
    Need help with a picture of Grand Line. Preferably a map showing the Red Line and Calm belts. Thanks ^^

    EditEdit:
    Anyway, I'll start working on some cards, I'll post all of the finished ones tomorrow. I suggest that everyone else find a copy of the card editor, so that we can have more cards!
    Last edited by aallx; 09-26-2006 at 09:51 AM.
    Daijoubu! Saa, mae ni susumou taiyou wo itsumo mune ni...

    Tsunaida te tsutawaru Power negai wo tsukamaeyouyo!
    http://s44.photobucket.com/albums/f9/aallx/

 

 
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