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  1. #131
    Nu_Delic is offline Senior Member Long Time Member
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    Here's what I was thinking for the average Vampire:

    [400V:F40:Sw4:0K]
    F = Fuse gun with a 5 pt min no max. like the x-gun short range. But might allow it to target two or more people if they are right next to each other.
    Sw = Sword is much different than guns. 4 would be 4 uses not points. Each use carries the possibility of 100pts damage. What ever your index is that's how many points damage you'd inflict. With one exception .00 means 100 or dismemberment. The only way to get more tries is by cashing in your K. 10K = 1 additional try. Or maybe 50V = 1 additional tries. Of course vets would be aloud the carry Sw too. Thinking of using a similar system for the H-gun. Might key on the change % of your index.

    I'm kinda iffy on regeneration. Maybe after a set number of cycles or something.

  2. #132
    Nu_Delic is offline Senior Member Long Time Member
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    on freakin cell now. update @ 6-7pm

  3. #133
    Nu_Delic is offline Senior Member Long Time Member
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    CYCLE:12:END]]

    Diego takes aim again and fires (20Xr:20:Xr:NQ)
    [50V:110S:50Xr:40Xr:40Y:8K]

    1,551.60
    +40Xr, +1K

    Musa takes one knee and fires. (5S:NC)
    [60V:95S:10Xr:40Y:5K
    ]
    5,085.76
    +10Xr,+1K
    U forgot to transfer first , I frgive u

    Ester, aims and shoots at the alien's head with her rifle (10Xr:MI)
    [100V:90S:20Xr:40Y:7K]
    1,984.00
    -20Xr

    Kohoki tries to use his tendrils to destroy Stacy's Gantz Suit (again...) (100 S1, du)
    KOHOKI [130V:100S1:70S2:7K]
    330.04
    -200 S1, (-100S1, -100V)

    Jack then raises the Y-gun and fires (20Y:dJ)
    [65V:0S:60Xr:40Y:5K]
    7,761.60
    +20Y,+1K

    FINAL STATS
    JACK [65V:0S:60Xr:60Y:6K]

    DIEGO [50V:110S:70Xr:60Xr:40Y:9K]
    MUSA [60V:100S:20Xr:40Y:6K]
    LICKER [0V:00S1:80S2:4K]
    KOHOKI [30V:0S1:70S2:7K]
    ESTER [100V:90S:0Xr:40Y:7K]
    STACY [100V:60S:65X:40Y:4K]
    ZHI [100V:105S:125Xr:40Y:2K]
    JAN [100V:100S:60 X:40Y:0K]

    LICKER'S DEAD!

    Last edited by Nu_Delic; 04-02-2009 at 11:40 AM.

  4. #134
    ikari is offline Senior Member Long Time Member
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    The Vampire profile looks good, but I think the ranged attack is weak compared to the Sw attack. The K-transfer... I really suggest playtesting that. Use a d100 set (two d10s, one set die representing tens and the other units - 0&1 equals 1, 1&0 equals 10, two 0s equals 100 etc) and whatever you roll is the index against a Gantzer target.

    As you only can get a max of 1K per cycle and on average the Sw does 200 damage in four uses only and then the ranged attack must be relied on, Sw attacks are going to be rare which isnt very Gantz-like.

  5. #135
    Nu_Delic is offline Senior Member Long Time Member
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    CYCLE:13]]]

    Diego takes aim with both weapons and fires. (20Xr:20Xr:NQ)
    [50V:110S:70Xr:60Xr:40Y:9K]
    1,621.87
    -40Xr,+1K

    Stacy fires her x-gun at Kohoki
    [100V:60S:65X:40Y:4K
    ???

    Kohoki tries to counter Diego's attack with it's tail spray (40 S2, du)
    KOHOKI [30V:0S1:70S2:7K]
    337.31
    -40S2,+1k

    Jack point's the rifle at the alien and fires (10Xr:dJ)
    [65V:0S:60Xr:60Y:6K]
    8,017.59
    20Xr,1K

    Ester takes aim and fires (20Xr:MI)
    [60V:90S:40Xr:40Y:7K]
    2,068.19
    -20Xr

    Musa takes aim and fires. (20Y:NC)
    [60V:100S:20Xr:40Y:6K]
    5,318.75
    +20Y,+1K

    CYCLE:13:STATS]]]

    JACK [65V:0S:80Xr:60Y:7K]

    DIEGO [50V:110S:90Xr:80Xr:40Y:9K]
    MUSA [70V:100S:0Xr:60Y:7K]
    LICKER [00V:00S1:80S2:4K]
    KOHOKI [0V:0S1:30S2:8K]
    ESTER [60V:90S:0Xr:40Y:7K]
    STACY [100V:60S:65X:40Y:4K]
    ZHI [100V:105S:125Xr:40Y:2K]
    JAN [100V:100S:60 X:40Y:0K]
    KOHOKI'S DEAD

    CYCLE:13:END]]]
    .......................................................
    MISSION IS OVER. THNX EVERYONE.

  6. #136
    Nu_Delic is offline Senior Member Long Time Member
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    Last edited by Nu_Delic; 04-05-2009 at 09:48 AM.

  7. #137
    Feanor is offline Senior Member Always Around
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    How do 5 people gte points in a hunt with just two aliens?

    Could you please add the real names in the scoring next time. Because I had no idea who Ditz and Beans are without having to read back. I know Gantz likes his little nicknames but maybe you could add the real name under them in a smaller font.
    "For Feanor was made the mightiest in all parts of body and mind, in valour, in endurance, in beauty, in understanding, in skill, in strength and subtlety alike, of all the Children of Illuvatar, and a bright flame was in him"

  8. #138
    Nu_Delic is offline Senior Member Long Time Member
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    Quote Originally Posted by Feanor View Post
    How do 5 people gte points in a hunt with just two aliens?

    Could you please add the real names in the scoring next time. Because I had no idea who Ditz and Beans are without having to read back. I know Gantz likes his little nicknames but maybe you could add the real name under them in a smaller font.
    Will do, I forget sometimes other ppl are reading. I'll add them in.

    Points are based on the kills, K and using all stats. It's more liberal since it's alpha. Need some vets in beta. Plus it might give ppl incentive to play.
    Last edited by Nu_Delic; 04-04-2009 at 05:26 PM.

  9. #139
    ikari is offline Senior Member Long Time Member
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    Gotta agree on Feanor about the Points thing. I think you should keep your current Point system mechanic for XP points (which could go to upgrading V and weapon numbers and maybe even give hunters K to go into a hunt). Gantz Points work to the normal 100 point menu.

    Really based on your rules, Diego should have got 80 Points and everyone else 0pts. If I beat 2 40pt aliens and then got 27 pts, I'd be pretty p'd off. I suggest putting your Points as xp under the Gantz Points, so people know how much xp they have after a hunt, so even though they may not have got scores, they got xp.

  10. #140
    Nu_Delic is offline Senior Member Long Time Member
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    Quote Originally Posted by ikari View Post
    Gotta agree on Feanor about the Points thing. I think you should keep your current Point system mechanic for XP points (which could go to upgrading V and weapon numbers and maybe even give hunters K to go into a hunt). Gantz Points work to the normal 100 point menu.

    Really based on your rules, Diego should have got 80 Points and everyone else 0pts. If I beat 2 40pt aliens and then got 27 pts, I'd be pretty p'd off. I suggest putting your Points as xp under the Gantz Points, so people know how much xp they have after a hunt, so even though they may not have got scores, they got xp.
    In the manual it says basically, just because you do doesn't mean you will. Ester did the bulk of the work on Licker and Kohoki basically did himself. The scoring algorithm is pretty good I think. The final X,Xr,S,Y and K stats will carry over to the next hunt ONLY IF YOU GOT AT LEAST 5 K. Beta will introduce combos cause ppl should reach 20K and I think aliens will allowed to do an additionl action for like each 5K.

 

 
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