Just wondering...
How can you make ur own original game from scratch?
I guess some other people might want to know too but please help me cuz I am really bad at computer stuff, so post any useful sites or ways to do so.
Thankyou very much!=D
Just wondering...
How can you make ur own original game from scratch?
I guess some other people might want to know too but please help me cuz I am really bad at computer stuff, so post any useful sites or ways to do so.
Thankyou very much!=D
Last edited by Flab; 04-01-2006 at 06:58 PM.
um dude ur crazy...programming is complicated and if u dunt no shit about comps its gona be hard. especially with games. what do u want to do? their is so many parts in making a game. u should no that. like modeling the characters. making the terrain. someone doing the animation, voices, programming the thing...and much more
StealDragon = The Coolest Guy On Earth. Thanks for the sig
My DeviantArt: www.x-unrealpk-i.deviantart.com
Sumthing like this would be cool.
http://www005.upp.so-net.ne.jp/songfor/java/0ario.html
(Its a joke parody so know1 think its a bug. jump key is shift by the way)
You should start by using the free editor that comes with certain games, such as the Source Engine SDK from Valve, Unreal Editor from Epic Games or the editor that comes with Far Cry.
You should start by doing the easy things, such as creating some levels. Then you can move on to scripting events and adding your own content. The next step would be learning how to model objects to export to the game engine. The better you become at using the game engine, you can find ways to do mods and such. Valve Software's employees are mostly from the modding community who eventually became full-time game developers at Valve.
Another fine example is the mod called Red Orchestra. It started as a mod for Unreal Tournament 2004 made using the free editor that comes with the game and other tools such as Maya. The team behind Red Orchestra have been so successful with their mod that they won the "Do something Unreal" contest and won some money. They invested that money in a full-license of the Unreal Engine 2X and have recently released Red Orchestra as a FULL GAME that you can buy via Steam.
Though this will seem silly, if you want to do it the easy way, you should learn a programming language. Things like RPGmaker are too restrictive IMHO.
No. If you are not creating an engine, knowing a programming language is redundant. All you need is to be proficient with the SDK of an engine that already exists.Originally Posted by Aradiel
It's still better if you want to make an original game.
Check some books on C++ and OpenGL to understand more of it.
learn C++ i highly recommend this book ->>> http://www.gamedev.net/columns/books...?productid=379
then learn how to use SDL ->>> http://www.libsdl.org/index.php
After you master those two and have couple games under your belly, you can learn whatever else you like![]()
You must start thinking what kind of game you want to make. RPG maker is good for beginning in RPG's, but, as Aradiel says, is very restrictive. The engines as Unreal ED and Red Orchesta requires some knowledge of graphic design, texture management, etc. For 2D games I remember certain soft, very easy to use, that uses programming like C++ and alows import textures.
I don't remember the neme now, but is a good beggining for understanding how to make games.
Bookmarks