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  • 360 and Revolution (maybe or yes)

    3 10.00%
  • PS3 and 360 (maybe or yes)

    2 6.67%
  • PS3 and Revolution (maybe or yes)

    6 20.00%
  • Nitendo Revolution

    8 26.67%
  • Playstation 3

    8 26.67%
  • Xbox 360

    1 3.33%
  • ALL THREE (maybe or yes)

    2 6.67%
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  1. #21
    Volvogga's Avatar
    Volvogga is offline Senior Member Always Around
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    I'm not going to research it, but are you guys sure that there isn't some sort of bluring effect that a higher frame rate can create in relation to value or color that would be picked up by the human eye, even though the exact value and such would not be picked up?

    The reason I bring this up, is because you can apply this exact same argument to sound. The range of human hearing is around 15Hz to 20KHz. Now, I have a decent pair of headphones, and these go from about 4Hz to 30 or 40KHz. In theory, I could have saved some money and got an el-cheapo pair of headphones with a much weaker range, right? Well, I don't think so. I am not an audiophile, but I think that somethings occure within that fequencies I can't hear that cause a change in the frequencies I do hear, as my headphones sound a whole hell of a lot better than some cheap ones.

    If you agree with that, couldn't it also be plausable that the same could be true for video? That although you can't see it due to the frame rate, it will effect something you can see? Sounds reasonable to me, but I'm not going to figure the frequencies of light and if a split second of that makes a difference.
    Vol~

    thanks to Silverwmoon!

  2. #22
    Jyuu's Avatar
    Jyuu is offline Super Moderator Community Builder
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    You do feel a difference when you play at high framerates. Get a pair of 7800GTX on SLi and you will know. ^^

    Same with sound. Play with a standard on-board audio chip and then get a Creative X-Fi audio processor with Crystalliser enabled.

  3. #23
    MadDogMike is offline Senior Member Always Around
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    Your eyes can actually see up to around 72Hz, that's why it's the optimal flicker-free refresh rate on most monitors.

    What you guys are forgetting though, is that your eyes aren't the only factor in this equation. Your hands and fingers don't work at a frequency of 72Hz, they operate entirely in analog, so to speak.

    Think about trying to aim a mouse in a game going at 25-30fps, just like in the good old days. Pretty hard, right? The higher the framerate goes, the easier it gets, right? Well, do you realise that the default optical mouse refresh rate is 120Hz?

    The only time this would help is during a first person shooter game, however. The more times per second that the mouse's position (or your viewing angle, depending on the mouse) is adjusted per second, the more accurate your aim is likely to be.

    Oh yeah, motion blur always helps to. The reason that we percieve motion blur is to allow our brain to process things that are moving too fast for us to see. We still do recieve some useful information even if the framerate is moving over 72fps.


    While not nearly as effective when using an analog stick to aim, the point is that it still helps somewhat.

  4. #24
    Matrias is offline Senior Member Regular
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    If you agree with that, couldn't it also be plausable that the same could be true for video? That although you can't see it due to the frame rate, it will effect something you can see? Sounds reasonable to me, but I'm not going to figure the frequencies of light and if a split second of that makes a difference.
    There are "cheaper" ways of creating such effects. Motion blur can be creating without such a high frame rate.

    My main beef with 120 FPS is that you can dedicate the processing power to other things that would make things look better--- like more detailed physics, polygons, particles, etc.

  5. #25
    1cor1313's Avatar
    1cor1313 is offline Senior Member Always Around
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    Quote Originally Posted by T3hl33t
    I dunno if I'm gonna get teh revolution. Nintendo seems to be going WAY downhill, with all the Movie related games, and all the other retarded games. I just think Nintendo is going downhill. So, I'm not sure if I'm gonna buy revolution.
    I might buy ps3 though, Just because it's the next best thing to Nintendo... for me atleast.
    Well, it's not really Nintendo that churns those games out. So You can't really blame them for that but I agree. There isn't much variety non-Nintendo wise if you want games recently. You either have the RE series and other capcom games which are good but not varied enough. Nintendo needs to get more 3rd party developers soon.

    But either way, the games I like are the Nintendo ones, so I'm getting the Revo regardless of whether they get 3rd party developers. It would be nice to see other non-Nintendo games that aren't crap coming for the Revo but that is fine for me if they don't.

    And you guys, don't flame the person for just saying what she thinks.

  6. #26
    Hasu is offline Member Frequent Poster
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    Quote Originally Posted by Matrias
    The big difference you feel is mostly imagined. Your. Eye. Can. Not. See. It.

    The only time you can tell a difference is if it flucctoates from say, 60 FPS to 30. Your eye can see that slowdown. At 140 FPS, if there's slow down, your eye can barely detect it.

    I would much rather they lock games down at 60 frames per a second rather then adding unneccesary pressure on the processor. Save the processing power to do other things. We can make games look a lot better this way.
    not true at all...on a crt i can see the lines going down on the screen...it's really annoying...don't really go on any other resolution other than 60hz for 1024x768 (my monitor only supports 60hz for it) and 800x600 (which goes up to 85hz which i don't change)
    i can tell the difference on a lcd too...except no lines going down, due to the way a lcd screen displays things.
    a crt starts from the left (i think, could be the right) goes across the screen and then goes down.
    the lcd even though you can't see the lines...if your watching a movie going at a high frame rate, it will blur (thats really annoying too)
    in short yes we can too see frame rates of 60hz, and my eyes aren't that great either, if your thinking that's the reason...

  7. #27
    StealDragon's Avatar
    StealDragon is offline Super Moderator Community Builder
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    Rev and PS3 4 meeeeeee


    I'd like to die with the songs I love stuck in my head. I hope to make the most of these hollow bones we become.
    I raise a toast to the the souls that sang all along. I've been gathering friends to just to make some sounds,
    before the ship goes down, I've been making amends by making the rounds before the whole world ends


    [Chit Chat Specific Forum Rules] // Last Update - Friday March 13, 2009

  8. #28
    Zensunni is offline Senior Member Well Known
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    i'm for the pc all the way

    but I'll buy both PS3 and Rov

    PS3 has some prety god looking games so far and Rov has a sex toy upgrade XD

  9. #29
    Crazytype is offline Senior Member Always Around
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    Quote Originally Posted by Hasu
    Quote Originally Posted by Matrias
    The big difference you feel is mostly imagined. Your. Eye. Can. Not. See. It.

    The only time you can tell a difference is if it flucctoates from say, 60 FPS to 30. Your eye can see that slowdown. At 140 FPS, if there's slow down, your eye can barely detect it.

    I would much rather they lock games down at 60 frames per a second rather then adding unneccesary pressure on the processor. Save the processing power to do other things. We can make games look a lot better this way.
    not true at all...on a crt i can see the lines going down on the screen...it's really annoying...don't really go on any other resolution other than 60hz for 1024x768 (my monitor only supports 60hz for it) and 800x600 (which goes up to 85hz which i don't change)
    i can tell the difference on a lcd too...except no lines going down, due to the way a lcd screen displays things.
    a crt starts from the left (i think, could be the right) goes across the screen and then goes down.
    the lcd even though you can't see the lines...if your watching a movie going at a high frame rate, it will blur (thats really annoying too)
    in short yes we can too see frame rates of 60hz, and my eyes aren't that great either, if your thinking that's the reason...
    blurry lcds have nothing to do with refresh rate, its the reaction time liquid crystals need to change their color.

  10. #30
    Hasu is offline Member Frequent Poster
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    I already know that...my lcd's reaction time is increadibly good, i'm talking about how i can see the screen refreshing itself...and no your wrong...because the reaction time of the screen to change it's color are effected by how fast the monitor "REFRESHES" the screen......so.......back on topic, what system would you get and why? try to be specific like game names...ARMORED CORE 5...METAL GEAR SOLID 4...DEVIL MAY CRY 4...FINAL FANTASY VII...AND XIII...GEARS OF WAR...HALO 3...DEAD OR ALIVE 4...

 

 
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