
Originally Posted by
MadDogMike
What I believe the developers and hardware manufacturers have to focus on now are:
- increasing polycounts (hence increasing geometrical complexity of scenes)
- perfecting new animation methods, to increase realism. This is my strongest point, as no matter how good a game looks the animations have always ruined the realism. Call of Duty 4 GREATLY improved on this, with the smoothest and most realistic animations I've ever seen in a game, now other developers need to do the same.
- anti-aliasing needs to become a standard. 4x at the very least. People who don't use it have NO IDEA how much better it can make a game look.
Bookmarks