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  1. #11
    Crazytype is offline Senior Member Always Around
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    thatīs the ps1-kiddie generation, just interested in graphics and only games like GTA are "cool", Nintendo is "uncool".

  2. #12
    Matrias is offline Senior Member Regular
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    OoT had BAD camera problems. Lots of games did that generation. 3D gaming was in it's infancy then, and has become refined today.

  3. #13
    Crazytype is offline Senior Member Always Around
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    Yeah, but FF VII isnīt the most popular FF game because of itīs graphic!!!

    It has an incredible story, magic system, characters, sidequests and one of the best villians.

    But someone like you wonīt understand.

  4. #14
    Volvogga's Avatar
    Volvogga is offline Senior Member Always Around
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    Quote Originally Posted by Matrias
    OoT had BAD camera problems. Lots of games did that generation. 3D gaming was in it's infancy then, and has become refined today.
    Umm... Ok. Not sure what you are refering to. If I tried I could get the camera stuck in a corner in the forest meadow, but other than that, I can't think of what your refering to. If the camera wasn't in the place that you liked, you just tapped Z. Easy. Then again, I suppose if you were using the trigger lock mode, it could be bad, but I don't anyone who used that mode for long before swithching to the hold lock, as it gave better control (unless you really sucked at hand-eye cordination).

    Give me a really good example, and I'll test this theory for myself. Untill then, I'll have to just say 'no'. Now back to Q*Bert...
    Vol~

    thanks to Silverwmoon!

  5. #15
    Matrias is offline Senior Member Regular
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    Quote Originally Posted by Crazytype
    Yeah, but FF VII isnīt the most popular FF game because of itīs graphic!!!

    It has an incredible story, magic system, characters, sidequests and one of the best villians.

    But someone like you wonīt understand.
    ...Someone like me? I don't give a DAMN about graphics. If I cared about graphics I'd own a PSP instead of a DS. My favorite game right now involves playing with a pretend puppy.

    I was sort of trolling when I called it retarded, and I'm sorry for that. To be more civil, it's just not a game I enjoy. Surely there are a few uber-popular games that just don't do anything for you? Not everyone enjoys the same thing, you know.

    I made the age comment because I find that a lot of games from the N64 and PSX just don't play as good as their counterparts of today. FF X-2 is the only other 3D Final Fantasy I've played, and I like it because I feel the dress sphere system adds a lot.


    Volvogga, I am comparing Ocarina of Time to Wind Waker when I make my comments about it. While OoT certainly has a passable control system and camera, it's just not nowhere near as tight and flexible as Wind Waker's control and camera. The limitations of the N64 pad has a great deal to do with that, though.

  6. #16
    Volvogga's Avatar
    Volvogga is offline Senior Member Always Around
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    I've never played Wind Waker. There thats out of the way. And its irrelevent.

    Your still missing the point the Crazytype and I are trying to make. You don't compare new games on the levels that you are using to the older ones. Graphics can't be compared, period. Thats one.

    In addition to your retarted FFVII coment, you said that OoT had BAD camera problems. Was that a troll too? I hope so. Don't you think that the controls should improve with the interfaces improvements? I'll answer. Yes they should. That means that the engine has also been improved. This in turn means that the way the game can interact with the player is now more broad. When this happens, some things get easier to do (like camera movements with the addition of a second control stick). Because of this, tasks that you must complete in the game get easier, so new and harder tasks must be added to get the difficulty and enjoyment back up. Thus, you end up with a more complete game. This is as it should be.

    Now go back and pick up OoT. Some of the easier tasks of WW should now be a bit harder to do. In equality, the game focuses more on these tasks, and you don't have to worry about others that WW has. This makes the control system perfect for the game, because you don't need anything more. It is not a BAD system, it is very well polished for the 64. Hell, other 64 games stole the damn thing. So you see, comparing them is a big waste of time.

    Final Fantasy doesn't require control so much as it requires stratigy. So if you didn't like the stratigy systems that had to be used in that game, I guess you didn't like the systems. It required decent reflexes due to the ATB (unless you have it on wait, hell with that) in some cases.

    The things that you can compare are, in my opinion, story line, how well the controls suited the gameplay, origonality, and how it will influence the next generation of games.

    Thats why these are classics. If you don't like 'em, fine. But don't call them bad for it. I never cared a whole lot for 2d fighters. I like the 3d ones. But I will never insult them, because they influenced my 3d fighters, and they produced some of the quickest hands I have ever seen.
    Vol~

    thanks to Silverwmoon!

  7. #17
    Brimstone is offline Senior Member Respected Member
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    dark cloud: is the topic not the history of gaming: classic vs. modern.

    just to add my 2c graphics dont make the game, the old pac-man is better than the new bull-shit they brought out.
    Dont ask me to spell anything!

    You Are a Different Person When You Are Afraid

  8. #18
    Matrias is offline Senior Member Regular
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    You don't compare new games on the levels that you are using to the older ones.
    And why not? I choose to judge the games I play as actual games, rather then pieces of history. Sorry.

    Not that there is no value in the history they represent in gaming, It just doesn't factor in when I go to play them.

    In addition to your retarted FFVII coment, you said that OoT had BAD camera problems. Was that a troll too?
    Nope. Dead serious. It is clunky by todays standards. Just because it is a classic, that doesn't change the fact.

    Don't you think that the controls should improve with the interfaces improvements? I'll answer. Yes they should.
    Absolutely. Without moving forward, we face stagnation. Gameplay evolves. That's the point I'm trying to make: Today's gameplay is the perfection of what we gained from the classics of last generation.

    You make it sound like I don't like Ocarina of Time. That's not true, I own three copies, and have the Master Quest version as wll as the Zelda Collector's Disc version.

    It's simply the best game on the N64, and it holds it's a special place in my heart.

    And it's clunky.

    edit:
    dark cloud: is the topic not the history of gaming: classic vs. modern.
    Sorry. I am enjoying this discussion, but I can stop if it's a problem.

    I'll stop here, I agree to disagree. Mozzyb can have his thread back.




    Anyways, you know what I DO like about FFVII? Advent Children. Great action, great fighting. It did that one thing very, very well.

  9. #19
    Volvogga's Avatar
    Volvogga is offline Senior Member Always Around
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    All right, I'll stop too. If you feel you need the enhanced control of the newer games when it wouldn't add anything to these older games, then I guess I can't change your mind on that. We agree to disagree, entirly.

    Now where the hell did I put that Berserk cart...?
    Vol~

    thanks to Silverwmoon!

  10. #20
    Phayne is offline Member Frequent Poster
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    so is this rpg Dark Cloud any god? i need some positive reviews before i even think about taking time out from the original FFVII (im playing it right now) to play it. (almost got my gold chocobo too )

 

 
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