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  1. #11
    Rocklee87 is offline Senior Member Long Time Member
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    eveyone knows pc are better than consoles just cause they are easy to upgrade

    the amazing thing is that game is still aways off(im guessing) cause vista is coming out next yr. with directx 10 i think

  2. #12
    flash is offline Senior Member Community Builder
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    still for some people, that much graphic is too much reality,
    I like games as close as to reality but not that close,
    sure they can get as much as real graphic they can get with computer/PC, but what they lack is the gameplay, it is just pointless, having great graphics but no improved gameplay.
    Last edited by flash; 05-12-2006 at 12:59 PM.

  3. #13
    FlyingSquirrel is offline Member Newbie
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    Quote Originally Posted by Jyuu
    It's far ahead the Xbox360. Just look at Oblivion and the lush forests on the 360 and the massive framerate dips. 20-30 frames per second. PC ARE much far ahead.
    Do I need to remind you that a 7800GTX 512MB is better than the RSX and the 1900XTX is more powerful than the 360's GPU?
    do I need to remind you that you can't compare consoles to PC's just by the GPU? I can go into all the technical mumbo jumbo about how different the PS3 and X360 architecture is different from a PC but the simple fact is this. Consoles are machines designed ground up for the sole purpose of gaming, PC's aren't. This has been the same case for every single piece of technology in existence. Multi-purpose technology will never be as efficient at performing a certain task as a technology specifically designed to perform that same task. PC's will have to be drastically more powerful than a console for its games to be on the same technical level.
    Hell, 2 years ago the Xbox was neck to neck with the most current PC games at the time with a 733 mhz CPU.

    Besides, there's a little something called the lowest common denominator factor I'm sure you've heard of. If you take the average graphics quality of every single Xbox360 game and for every new PC game since Xbox360's release date, I can guarantee you that on average, Xbox360 games look better.

    Just because a $2500 dollar PC can run oblivion at an 10-15 higher FPS doesn't say anything, since for 90% of the computers out there, it can't. Meaning 90% of the PC's out there are still, inferior to the Xbox360.

    In conclusion

    PC's = bottlenecked by its own inefficiencies and the lowest common demoniator factor except for the extreme minority of developers who enjoy making games that no one can run.

    Consoles = none of above bottlenecks.



    P.S. I'd like to see a PC try to run any game straight off a DVD without installing. Oh wait, not possible, lots of people still have CD drives and need to swap 7 discs, shame. And here we have Sony already starting to make the next generation format, blu-ray, standard for all of its games.

  4. #14
    Gvaz is offline Senior Member Always Around
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    i heard about this game a while ago...and i cant believe my eyes. wow
    btw squirril, what you just said goes without saying.
    now i cant wait for hologram games to come out. (i dont mean the disks, i mean the star trek hologram stuff)

  5. #15
    98abaile's Avatar
    98abaile is offline Senior Member Community Builder
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    Quote Originally Posted by FlyingSquirrel
    do I need to remind you that you can't compare consoles to PC's just by the GPU? I can go into all the technical mumbo jumbo about how different the PS3 and X360 architecture is different from a PC but the simple fact is this. Consoles are machines designed ground up for the sole purpose of gaming, PC's aren't. This has been the same case for every single piece of technology in existence. Multi-purpose technology will never be as efficient at performing a certain task as a technology specifically designed to perform that same task. PC's will have to be drastically more powerful than a console for its games to be on the same technical level.
    Hell, 2 years ago the Xbox was neck to neck with the most current PC games at the time with a 733 mhz CPU.

    Besides, there's a little something called the lowest common denominator factor I'm sure you've heard of. If you take the average graphics quality of every single Xbox360 game and for every new PC game since Xbox360's release date, I can guarantee you that on average, Xbox360 games look better.

    Just because a $2500 dollar PC can run oblivion at an 10-15 higher FPS doesn't say anything, since for 90% of the computers out there, it can't. Meaning 90% of the PC's out there are still, inferior to the Xbox360.

    In conclusion

    PC's = bottlenecked by its own inefficiencies and the lowest common demoniator factor except for the extreme minority of developers who enjoy making games that no one can run.

    Consoles = none of above bottlenecks.



    P.S. I'd like to see a PC try to run any game straight off a DVD without installing. Oh wait, not possible, lots of people still have CD drives and need to swap 7 discs, shame. And here we have Sony already starting to make the next generation format, blu-ray, standard for all of its games.
    Dude, your trying to teach "Jyuu" (the uber god of computers on this site) about computer technology, your a moron.
    Although you are pretty much correct in what you say, I'll warn you now, when Jyuu sees your post, you are gonna get pwned, 'cos your post has a less than friendly tone to it.

  6. #16
    Aradiel is offline Senior Member Long Time Member
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    $2500 for a PC to run Oblivion well? Christ, you guys don't know how to shop for these things. I could do that for about half the price.

  7. #17
    Gvaz is offline Senior Member Always Around
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    XD
    ive spent about $1160 on my computer and i can run it just fine!
    and besides, most console ports run quite well on the pc. just goes to show you the PC's power

  8. #18
    FlyingSquirrel is offline Member Newbie
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    Quote Originally Posted by 98abaile
    Dude, your trying to teach "Jyuu" (the uber god of computers on this site) about computer technology, your a moron.
    Although you are pretty much correct in what you say, I'll warn you now, when Jyuu sees your post, you are gonna get pwned, 'cos your post has a less than friendly tone to it.
    uber god of computers on this site?
    I frequent a lot of major console sites, I've seen just about every "this platform vs that platform" debates about a million times. A lot of it is pure opinion going back and forth, but there are just some facts that's accepted by everyone, which I've listed.

    Course, the opinion here may differ in what's considered "far ahead". If someone thinks that 10% of PC's being able to run a couple of games better = far ahead. Nothing else I can say really.

    XD
    ive spent about $1160 on my computer and i can run it just fine!
    and besides, most console ports run quite well on the pc. just goes to show you the PC's power
    that's made me think of something interesting. How come a lot of the best looking PC games out there are console ports/multi-platforms? Two of the latest hardware intensive\least "average gamer" friendly games, Oblivion and GRAW, were both pretty much designed with the Xbox360 hardware in mind. Could it be that the only reason PC's got to have these games was because the Xbox360 exist? My point is, without the Xbox360, could these games even make a profit considering how little computers out there can run them? How many PC exclusive games out there now can match the visuals of these games?
    Last edited by FlyingSquirrel; 05-12-2006 at 04:10 PM.

  9. #19
    ZeRoRaVeN is offline Member Frequent Poster
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    Though I don't entirely agree with his views, I do note that FlyingSquirrel has some valid points.

    Indeed, a large majority of games can't achieve their full potenial because of the machines that run them, most computers simply aren't good enough. The only good thing about a console IMO is that you know it can run the game you buy for the console, and maybe the simplicity. But other than those benefits, I feel the PC holds an edge over the console in terms of use, online game play, and nearly everything else. Modifications to me are a integral part of a game, and do serve it's purpose well, extending the life of a game after it's shelf life.

    But now, we see consoles moving more and more toward PC-like experience. Truthfully, the only reason I can see why people still develop consoles over PCs is the assurance of compatibility, and knowing the experience will be the same for everyone. Though you do lose the "omgz my pcs gfx 0wnz urs!!1!".

  10. #20
    Aikido is offline Senior Member Community Builder
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    Well, I would say that the other great thing about Crysis (if what I recall from when I read about this a whle ago), was how interactive the game is. Each one of those leaves moves realistically when you walk into it, rips apart when shot, trees can be shot down (think Red Faction but on a far greater level), etc. Its not like the engine is just statically beautiful.

    Quote Originally Posted by FlyingSquirrel
    that's made me think of something interesting. How come a lot of the best looking PC games out there are console ports/multi-platforms? Two of the latest hardware intensive\least "average gamer" friendly games, Oblivion and GRAW, were both pretty much designed with the Xbox360 hardware in mind. Could it be that the only reason PC's got to have these games was because the Xbox360 exist? My point is, without the Xbox360, could these games even make a profit considering how little computers out there can run them? How many PC exclusive games out there now can match the visuals of these games?
    the greater issue there is the demand. Truth be told, the profit nowadays is in the console market since the stigma attached to console gaming in particular has been breaking down in the past few years.
    Last edited by Aikido; 05-12-2006 at 04:42 PM.

 

 
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