I want a cyberpunk with swords and axes ala Fist of the northstar.
there, there. The fault might actually be split among different people, you know. xD
Originally Posted by Ziazca
blame darkus. >.>
but they won't eat you, purple friend! O:
I like them. ^__^
Originally Posted by morten
That might prove to be quite difficult.
^ I thought darkus plays RPGs?
meh I'm going back to work in a week and I'm pretty sure that I have a mountain of things to do and fix. I can pretty much guess it as they even rang me when I'm on a holidays. so I want to play but I'll watch for a while =_="
Alright I'm in... but kill me if I default from my RPG responsibilities, which I feel will be likely, since my summer school test/exams are comming up really fast lol.
Day 1: Fog blanketed the RPG world and kniteowl disappeared through a TV
Day 2: kniteowl was found hanging, upside down from a flag pole... dead :P lol.
Last edited by kniteowl; 01-16-2009 at 04:49 PM.
I will sit this on out to....
A month is a bit to long......
You don't know the old OT conversations... There where 20-30 multi-quotes back in the past to keep up...
Originally Posted by BlueDemon
Originally Posted by Henchy432
I thought he wanted to make my life a living hell. So much to promise...
Originally Posted by sakura_hana
Originally Posted by _Vincent_
Originally Posted by kniteowl
If a larger group of people has to be off for a few days we cans stall the RPG...
Originally Posted by infamouse
I think we can also work it that.
If a player doesn't respond in three days, his char will be a NonPlayer one controlled by me... After six days off (second round) the char will be in trouble (attack or sth). At the end of the third round (nine days) the char will be killed for not responding...
But we can talk about rules later...
Here's my concept for the RPG: Shadowrun light (Fantasy and Matrix Elements)
Map of game (There will be a bigger map later):
Old town, seperated in four districts (North, west, east and central). We only play inside the red walls...
It features bars, caffees, a shooping mall, cathedral, bridges, hideouts. theme park, arena, cemetary, bureau and apartment complexes and etc...
And... there will be eight hidden mini-dungeons were precious stuff can be earned.
There will be a currency called credit.
And of course weapons. Two different classes to be exact guns and close combat weapons...
Example Guns (It will be decide by dice wich of the first six weapons you get/ The more points the more damage):
Example for first close combat weapons: Spoon, knife, butcher knife, katana, dagger, throwing axe...
At the beginning everyone has a gun and close combat weapon. Later you can buy better weapons at armour shopes or the streets. Special weapons can be found at dungeons or bosses... Bigger Guns (Rocket Launcher, Grenate thrower, Minigun) and close combat weapons (Chainsaw, Hanzo Hattori Sword, Magic Sword)
You can choose of those categories as character:
Each category will have two positive and two negative abilities...
Then there will be ten legal and ten illegal jobs you go by to earn money and do quests (Like militia, bouncer, thief, mercenary, etc...)
Beside the role of either townies (System) or Mafia (Factory) you can have side-jobs...
But there are certain goals for each group:
System : Protect the systems programs (five flags) and unveil/ kill all Factory agents.
Factory : Steal all system programs (flags) and unveil/ kill all System agents. Plus fight the black dragon (Master program).
Non Player Characters:
- About 1000 people who can give you information, help, can be rented as mercenaries are have to be fought.
- Ghouls/ Zombies : At cemetaries. Can be fought for money.
- Ghosts : Can't be fought. Have to be avoided for grudges.
- Monsters/ Robots : You need two people to fight one of them. But if they are friendly you can talk to them either. Mostly found in dungeons or abandoned places.
- Gargoyles : Servants of the dragons. Can be fought only with two people.
- Dragons : Every flag will be protected by dragons. Dragons are programs who can use cheat-codes during fight. Dragons can only be fought with three people minimum.
- System/ Factory agent : Can only be fought with two people. It can be NPC or Players.
We can discuss if we can kick out certain groups or jobs before we begin...
Everything will be decided by the gamemasters dice:
1 - fail
2 - unlucky
3 - close
4 - effective
5 - lucky
6 - epic win
You can tell me what you like to add or keep out, and what kind of rules you would like...
If we have more then ten players I will add a second gamemaster...
I will add what I did forget later...
Hope you like the concept so far...
What if the battle/lynching using the method of row/column attack?
Y'know if there's 9 people to pick, we'll use 3x3 square 3 rows (A, B, C) & 3 columns (1, 2, 3)
The man behind each slot is hidden, and we lynch or attack by picking a slot (e.g: A-3, which means the people you put in row A and columns 3 is dead....)
Or it can be used as an attacking slot too......
^ The game will be real time...
The first one who posts his attack plan will take the initiative...
A round battle system would be too complicated... I will verify each action (Player and NPC) by the dice...
Last edited by morten; 01-16-2009 at 05:16 PM.
Can you gives us the detail of the rolls.
I will play if the game starts on next Friday. Finals all next week.