TWMG- sign-ups <3
Ladies and Gentlemen.....
Welcome to a love triangle. TWMG
Okay so let’s talk about farming. There once was a big big big and happy farm, named Stoptazmo. And it was perfect. And they (the townies) were content with their life style. Until it all went downhill.
The fact that their farms were near a big dark forest might have had something to do with it.
ROLES:
FARMERS’ SIDE:
Investigation Group (Detectives): Highly specialized in gathering all sorts of information (like how many cows a farm has and how productive they are). Now they put their abilities to the test.
Skills:- Investigation: reveals one’s alignment.
- Arrest: Keeps one elf in prison for whole day and night - he can't use his abilities. After the beginning of the new day, it will be said on what side the prisoned elf was - BUT! - if he wasn't evil, one of detectives names will be revealed.
Bishop(1): He’s actually the Priest of the town gone mad.
Skill:
- Exorcize - Once every two days he can try to exorcize someone- if he was the wolf, he dies immediately. If he was a Prostitute, he will be changed into good, hard working farmer, but he will lose his ability to vote. If he misses the right target (exorcize mafia or townie), the Bishop will die.
Guardian: skilled farmer, originally trained in guarding sheep.
Skill:
- capable of guarding one person per night and save him/her from any attack. Cannot guard himself.
MAFIA SIDE:
Mafia: Farmer: nothing wrong with him, the poor chap. He just wants a better paid job, really..
Skill:
- Murder: they vote who to murder every night.
Prostitute(1): just a roled mafia.
Skill:
- AIDS: Can disable someone's night ability (investigation, saving, biting). 30% chance the person whom he had sex will have aids, but automatically prostitute gets aids too. After getting aids, you have 2 days of life.
WEREWOLF'S SIDE
Werewolfs' side have only Alpha Werewolf at beginning consisting of one player - he has 50% chance of converting player, otherwise he just kills him. He doesn't get along with mafia. Prostitute can disable him.
Each new werewolf - Converted - has his own kill - but he can't convert - it's either 50% kill or 50% miss.
OVERALL RULES:
MAFIA WIN - farmers and wws are in minority compared to mafia members
WW WIN - farmers and mafia are in minority compared to ww members
FARMER WIN - all mafia and ww are dead
There is always a lynch - if you won't decide whom to kill, a mad cow will randomly kill someone
No multi lynching - tie votes will result with cow.
No cheating - all of you will get the PM- comparing PM's is meaningless.
Attention!
You will be notified on which side was the dead person (Innocent, Mafia or Werewolf's).
You will be notified if Werewolf converted someone, but you won't know whom.
You will be notified which murder was done by Mafia and which by werewolf.
You will be notified if Guardian successfully saved someone.
You will be notified about Prostitute action, tho' you won't know his/her target.
Arrest results are official.
If Mafia and WW target the same person - he dies and his body gets mutilated
If Mafia targets someone and WW converts him the same day...well, too bad ww, your new child is dead.(lol, Kolox)
Night phase ORDER of events:
1. Arrest
2. Guard
3. Conversion
4. Exorcism
5. Investigation
6. Mafia kill
7. AIDS
List of players:
1.Gum
2.Vincent
3.bisko
4.Kiam
5.RAzzy
6.Liquid
7.Henchy
8.Ziasca
9.R3d
10.Stuy
11.Comp
12.mouse
13.
14.
15.
16.
Last edited by sakura_hana; 11-02-2008 at 11:43 AM.
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~darkus~~ I came back for you, baby!!! <3
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