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  1. #1
    Dante Obscuri is offline Senior Member Community Builder
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    May 2006
    Location
    Sodom and Gomorrah - Cocytus
    Posts
    3,254

    Default The Mafia Game: Prelims, Signup, Rules

    16 players: 13 townies, 3 Mafiosos.

    Anyway, as I said, I'd stick to SD's game:

    Roles

    Common Townie
    You must work together and form bonds and listen very carefully to what people say. Together you vote to hang whoever seems the most suspicious. Random killing is not recommended.

    Mafia
    You vote to kill one person per night, you all start out knowing who the other mafia members are. Finding out who is a roled townie is paramount if you are to succeed in your continued secret infiltration and internal destruction of the city!

    Psychic (Roled Townie)
    Each night you can sorta "see" someone's true identity. You see townies, roled townies, or mafia.

    Coroner (Roled Townie)
    After every night phase, you get the names/roles of those who died. Additionally every other night you can view any of the bodies of dead members to see if you notices anything different about them.

    Masons x2 (Roled Townie)
    You start out with a small, but prebuilt alliance, because you know each other

    Guardian (Roled Townie)
    Every night, he chooses 1 person, it can be anyone, to 'protect', this person will be saved if the mafia tries to kill him.

    Night Watchman (Roled Townie)
    you only work one out of every four nights but you always spy a dark cloaked figure in the night, unfortunately you can only tell small insignificant random pieces of information about them... fortunately its almost guaranteed that said figure is a mafia member.

    Hitman (Roled Mafia)
    Once every three nights the Mafia can opt to use this member and kill a person regardless of their protected status. By sheer luck this member kills because the mafia doesn't know who is protected... or so the townies should hope.

    Mob Spy (Roled Mafia)
    No matter how many times the psychic "views" this mafia member or the coroner works on him, he always comes back as townie or roled townie, the key to catching this slippery fiend is to see if status changes when viewed and you only get a 50% chance of having it change whether s/he is alive or dead.
    Now, the Mob Spy is a bit too overpowered (this is why it was technically banned after SD's game); however, due to the low number of Mafiosos, I've decided to leave it unchanged. There's another option, though. I can change the townie-mafia ratio (12 townies, 4 Mafiosos), and nerf the Mob Spy a bit.

    Rules:
    1. After you die, keep quiet.
    2. Tie vote results in no lynch.
    3. You cannot quote, or screenshot my PMs.
    4. If you're inactive for 2 days, you'll be removed.


    The game will start on July 7th. If there are not enough players, the game will be cancelled.

    Sign-up List (PLEASE, if you won't be active, don't sign-up.)

    1. Raszagal
    2. can2boy
    3. darkus-s6
    4. Henchy432
    5. R3dKnight
    6. infamouse
    7. Sirusboon
    8. Compjotr
    9. _Vincent_
    10. Digital_Eon
    11. el bisko
    12. Ziazca
    13.
    14.
    15.
    16.

    By the way, 16 is the current limit; however, if for some reason the limit is met, and more people still want to play, they will be welcome to do so.
    Last edited by Dante Obscuri; 06-29-2008 at 09:40 PM.


  2. #2
    Raszagal is offline Senior Member Community Builder
    Join Date
    Jun 2007
    Location
    Fort Europa
    Posts
    4,067

    Default

    Im in, I got a solid 14 days of spare time, startin on tuesday, before im goin on my trip, so I can guarantee im goin to active.

    Sign me up!

  3. #3
    can2boy is offline Senior Member Regular
    Join Date
    Nov 2006
    Posts
    166

    Default

    Signs ^___^

  4. #4
    darkus-s6 is offline Senior Member Always Around
    Join Date
    Jul 2007
    Location
    somewhere but not here
    Posts
    1,968

    Default

    Dante, sign me up please.

    "sleep with me tonight, sweety" ~sakura_hana~

  5. #5
    Henchy432 is offline Senior Member Community Builder
    Join Date
    Oct 2006
    Location
    Harlem
    Posts
    3,815

    Default

    Alright....If you must.

  6. #6
    R3dKnight is offline Senior Member Community Builder
    Join Date
    Jan 2006
    Location
    third world country
    Posts
    4,639

    Default

    well, why not
    for the love of the game

  7. #7
    infamouse is offline Senior Member Always Around
    Join Date
    Jan 2008
    Location
    San Jose
    Posts
    1,985

    Default

    infamouse wants to play.

  8. #8
    Compjotr is offline Senior Member Long Time Member
    Join Date
    Jul 2006
    Location
    5046'10.60" N 628'27.20" E
    Posts
    799

    Default

    Finaly, a game with lots of normal townies ...

    I'm in

  9. #9
    _Vincent_ is offline Senior Member Community Builder
    Join Date
    May 2005
    Location
    Rumblandia
    Posts
    5,586

    Default

    mob spy........ it automatically halves the psychic's ability by requiring it to ping the person twice.

    this game is gonna be hard on the townies. ah hell I'm in.
    (Hoping to be a norm townie)

  10. #10
    Digital_Eon's Avatar
    Digital_Eon is offline Super Moderator Community Builder
    Join Date
    Aug 2005
    Location
    Kya~nada
    Posts
    17,429

    Default

    Sign me up too, please...
    ~Digital_Eon~




 

 
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