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I'd have to remove some if they're too powerful/we don't have enough people, so put in comments please.
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L&Light and Romeo&Juliet frankly seem like stupid filler roles to me. I'm with Jakko here on following KISS, because all these extra roles would just be a hassle to most normal players, you, and also decreases the chance of these groups' success.
Also, there are way too many pr-townie roles: historian, seer, peer, guardian.
Stolen Sig Count: 25
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I just don't like clams, mostly.
Seems ghey.
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Right, which roles shall I scrap? For the teleporter, we can add a 50% chance of death (maybe less), so that the person can limit his teleportations.
L&Light: Would be fun if you guess who's who. Light would be more fun then L actually.
Romeo/juliet (maybe just call them lovers): Well, what we can do is we kill one of them if the other dies. We can also give them the ability to kill a person every other night after they find each other.
Basically with these roles, I wanted them to replace the hitman/etc. and I wanted to make them unique. @
@clams: Ya, they're annoying, would be fun if you're the clam and you get to choose who to convert. :P
Anyways, if you want to make it more simple, we can make Light join the mafia rather than go solo, and the other roles will be with the townies.
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light and L have to go, same with teleporter. Unless your having a game with more then 20 people it really just messes with the game flow.
2 kills a night...just wont be fun
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^I totally agree...
and of course if light is away, the guardian must not be able to protect himself...
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=/ The game seems a bit chaotic with all the random roles that cant work together in any way, dont know if that is the point, but it just seems like its everybody for themselves, instead of teamwork and making decisions based on investigations and hunches. But Like DE said, Some of the roles could need a re-write or simply removed..
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"but it just seems like its everybody for themselves, instead of teamwork and making decisions based on investigations and hunches" which, let me continue, should be this game's point.
~darkus~~ I came back for you, baby!!! <3
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