The un-incredible adventure game! AlphaV.1.0 Rules, sign up and corny titles.
Ok, so basically this game is kinda a little different from the other games (did anyone here read any adventure books when they where small? The ones where you have multiple endings..?).
The theme for this one is a castle(or dungeons, whichever you want). (I can't steal the ship theme from cdsakura). To win, you must survive until the end, or find the treasure, or be the last person standing.
Basic idea; We give you options everyday/maybe every few hours. You get to decide on which ones to take.
Ex; You hear a noise coming from the basement.
Do you investigate?
Do you ignore it?
We can make the questions more detailed,
Do you investigate immediately?
Wait for ten minutes then follow the others?
Ignore them and go back to sleep?
Usually one of the choices you take will lead to your death. :(
We can also add the items. If someone answers a question correctly (usually the first person), he might get an item. Items may vary from;
1. Kill (player name). This type of item is usually very rare.
2. Kill with random.org (the person who uses this might have a chance of killing himself.
3. Make (admin) ask (person's name) a very hard question. This is almost like a kill, the admin asks a chosen person a hard question. He'd be lucky if he answers it.
We might also add a point/hp system like in the survivor thread, to make the game a lot more fast paced.
I.E everybody has 3hp, you can attack someone, and take 1 hp of him (maybe once a day, or once every three hours). We might also include classes if you guys want.
ex; Warrior; can attack people once every three hours.
Mage; can heal himself/someone once every 2 hours (this is very devastating if he gets into an alliance with a warrior).
Unlike the WW games, we have to make this from scratch. Please put a lot of input if you can.