hehe, hypocrisy is fun. If I play the ww game, I wouldn't be able to concentrate 100%.
Originally Posted by Kolox
Second matter, vince is going to co-host this game with me. If anyone else wants to join, please do.
Ok, right now I have the basic idea, so I want everyone to put in more ideas before the rules are finalized. I'm going to day dream about this one in class, and get it done by today/tomorrow (nobody every tried this game before).
About the kills, I think it's better to ignore the lynch system (except for the serial killer/murder who attacks at night), and go with the survivor point system.
Two things to put in mind;
A) You can attack once every few hours.
B) You can attack a maximum numbers of times per day (maybe get only one kill, or a little more).
If we make it completely like the survivor thread, then we'll spam up the place, I want it so that every single attack you make is thought about, more thinking than the survivor, faster paced than the lynch system in ww games.
We also have to think about either making the game linear, or opened ended. Open ended games are more fun, but are much harder to host. Linear games are less confusing (i.e everyone is in the same room, anyone that chooses a different choice dies :P) but might be less fun (unless you convince everyone else to take a different route, in which you're sure that they'll die).
So the basic things here;
1) If you want to host this game with me, please do.
2) I'm still making up the rules, any contribution you make might change the game significantly to the better. (Unlike the ww, nobody actually made this game before so we're starting from scratch).
Sign me up.
And you tried to justify quitting Survivor ^_^
lol, trust me on this, if I had no studying to do, I'd be the king of survivor (unless I get ganged up on). I had a very good plan too...would of put me in the final rounds/days.
Anyways, I need other people to help me run the game. One or two. Vince said he wants to join, and if anyone else wants to just pm me.
To make the game easier to manage, I'd have one person who receives all the pms only, and tells me who did what in the end of the day. (The attacking is instant however). I'd have another person pm the results to everyone only. Maybe I'd manage (see who dies etc.), or let someone else do it. So I'm really open for game admins to help out.
Ok, before I start making a list of people who want to play, I need to make the theme, the rules, and have all the idea's strung together. So far, we only have a general idea on what to do, so please if you have any idea's, write them down. If there are things you don't like, say them. This game is still in it's beta version :P
hmmm sounds interesting.
sign me up....
Ok a few things.
First off, this game will have a lot of features (hopefully), and if anyone wants to co-host feel free. (Only me and vince so far, cdsakura might enjoy playing the game more :P)
@vince; We'll go with the second theme you pm'd me. DON'T ruin it!! We'll keep the theme until last.
Third; I have a LOT of new features/classes/things to do. I don't have enought time right now cause i'm so busy.
fourth: if anyone would like to volunteer and draw a castle, rooms inside, main blue print please do :P
Edit; Ok some new features now until I study;
Items; Items can only be found by looking around for them, some are more rare than others;
1) Slay XXXXX (no name)
2) random.org slay (kills a random person, including the one who used the item)
3)protect for XXXX (time variable, could be used on yourself or someone else)
4) Poison; put in someone's food. (the food/sleep/pee cycle will be described later)
5) Kill someone; go to their room, and see if they are sleeping, if they are, kill them
6) check on someone; go say hi...maybe sleep over if they want to; Warning they might kill you
7) Bow; Arrows have to be made. No more details how.
With a bow you can have a;
Close range attack; 80% chance of hitting, 80% chance of getting caught
Medium ; 50% 50%
ranged (far) ; 30 30
8) Alcohol (ethanol); slightly drunk; 20% chance of death avoidance.
very drunk ; 50% chance of death avoidance; if you're very drunks, all your actions will be random (random.org!!) so you might end up doing stuff you don't want.
9) Drugs; Can disrupt the sleep/food/pee&poop cycle. Either good or bad.
Thats the items for now. If you wanna add more, suggest them. I'll explain the peeing/sleeping/eating cycle,the day/night phase and the classes. (and a lot of other stuff, I gotta poop now).
Well, I told you and Vincent in the PM I just sent....PMs sometimes go unnoticed by me for quite a time if I'm not in a game where I expect PMs....
And of course I'd enjoy playing more...but I wanna help <P
Nah, you play. We'll manage lol. (will be a very buggy, game)
edit; ok I'm wasting time, more features;
You have the knight(or warrior), the ninja, the mastermind, and the fool. (maybe mage too)
Knights have attack bonus. Ninja's have stealth bonus. Masterminds get a lot of more clues than the others. The fool is an idiot who's very very lucky (less clues, more luck). Mages might specialize in defence. We might include thieves, but we got ninja's for that.
Every few days or so, there will have to be a group decision, usually monsters/bandits attacking. (we need creativity here :P) We have to include the option of group decision to make this game more fun. (you don't have to kill each other all the time, you don't even have to kill each other at all).
if you guys need help with the game, i could lend you hand..for a cookie, though :D
Aw, fine. But some time you'll have to summarize all the things you have nicely distributed here xD