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  1. #61
    Celestial-Death-Sakura is offline Senior Member Always Around
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    I know, this with the plan sounds interesting but would take lots of time to work it out....

    Heh...Vincent, what did you do with Atrum's siggy? xD

  2. #62
    _Vincent_ is offline Senior Member Community Builder
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    I borrowed it without his permission it

    oh can I have a generl idea of how you'd like your game. I'm really interested in hearing it

  3. #63
    Celestial-Death-Sakura is offline Senior Member Always Around
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    Ohh!....and I always thought Atrum was female...o.O (because of the PINK siggy....xD)

    I only have a rough idea. Everyone is on a ship (on the high seas), there are some roles...and it's basically a Mafia-game. Something like a gang of robbers on flight. And the others are a bunch of curious passengers. And curiosity kills the cat xD .....only rough idea, I have to think though it anyway.

  4. #64
    bipolargraph is offline Senior Member Always Around
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    Quote Originally Posted by _Vincent_ View Post
    sounds nice. so its going to be a game similar to TWG. So what kind of format?
    Does it follow a concept of finding a killer in the ship and the victims/game master leaves clue from every murder? or is it more similar to cluedo?

    anyway please give me a format and if its okay with you. I can help you out in making the rules.
    but let's wait till kolox finishes his game first. let's just start with the planning. :P

    hmm I once thought of making a TWG game without lynching and even make a small map of a town where your movements are followed by the game master and the GM will tell you what you did and end up doing. it was too complicated so I reduced it to this type of game.
    Haven't thought of a format yet. There's a game that uses the steam engine called "the ship" basically you're on a ship, and you have to kill someone, but someone else is on your tail. I don't know how to make it possible, maybe just give out random clues.

    The other game I thought about is an adventure game, in which a number of warriors/mages enter a cave. From there on it's all survival. Last warrior standing wins.
    ex; There are three doors, and you must choose one. Or three chests, and you can open only one. If there's a monster, you can either fight it, ignore it, or do some other random thing (maybe sacrifice someone, Idk, we make it up as we go lol).
    We can also include items; ie; survival for the next xx hours, use random that org to kill a person, use the Mod to kill a person, kill everyone who doesn't post in the next xx hours. Maybe we can include a shopping system or something.

  5. #65
    Celestial-Death-Sakura is offline Senior Member Always Around
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    Ah, you mean CYOA-format? I like such games...it's just that you have to think of lots of possibilities to make it interesting^^

  6. #66
    bipolargraph is offline Senior Member Always Around
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    Ya, when I was younger I read a couple of those books. Then around grade five, we used to make them ourselves, just lame drawings, and a few options, usually only one would make you go on. Was fun a long time ago...

  7. #67
    _Vincent_ is offline Senior Member Community Builder
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    I've read those books! I remember that book about atlantis. I ended up locked up and was treated as an animal in a zoo. >_<

    I like it but if we are going to make one. It would be very complicated. It's best to limit the number of players in the early games so that we could easily control it.

  8. #68
    bipolargraph is offline Senior Member Always Around
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    Lol, it won't be that hard, there will only be one plot. You either win, or you die lol.
    (how about we use this for discussion, rather than making a new thread?)

    Ok, what I'm thinking for now is for a group of people to start out in the dungeon. There's a hidden treasure down there, and everyone wants it for himself. You can lynch anyone in the game, but if you do, you can get lynched yourself by other people.
    We might add some items to make the game more fun. A random.org item, that might by used for killing/or giving items. (the user who uses it might get himself killed lol). I might ask questions, and the people who give me the wrong answer might die/have hp reduced (so if they miss more than one they die). We can add puzzles/questions/riddles, we might also have bizzare requests by mods such as "the person who will not write a haiku today will be slain. anyone who copies someone else will also be slain" (maybe a mod summoning item).

    Basically I want to make it a fast paced surviving game. We can also add a "guardian" role, basically he's a monster that lived in the cage for a very long time, and he wants to protect his treasure. He can take the form of a human.

    If anyone would like to cohost this thing with me, then please do, we need more people for ideas, stories etc.

  9. #69
    Celestial-Death-Sakura is offline Senior Member Always Around
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    Hm...I might have ideas for stories and such...and options of what door to chose and such things (I like these CYOA-games xD)

    This idea with a dungeon is good...even with or without map. We also could give some directories/advices now and then...and some false ones as well. Then it's up to the player whether he believes them or not.

  10. #70
    bipolargraph is offline Senior Member Always Around
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    What I'm thinking, is to like make a group of players, all moving together. There are always options for them to take, the ones who takes the wrong one usually die. So it's kinda like an elimination game. If we make every individual player have a different story, it'll be to confusing.

 

 
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