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  1. #21
    Compjotr is offline Senior Member Long Time Member
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    Because you are making El Gus a target for the monsters and this is not helping the townies.

    Sirus, somehow you're getting more and more suspicious

  2. #22
    Quiraikotsu is offline Senior Member Community Builder
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    Quote Originally Posted by Sirusboon View Post
    I think a better question would be, why are you interested in how I know?
    Er... I think everyone is interested in how you know...

  3. #23
    Sirusboon is offline Senior Member Always Around
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    I am not making El_Gus a target for monsters if we dwindle down the number of rambos that would be a bad thing for them. Personally I would like to have two guardians or another seer.

  4. #24
    Chaoswind is offline Senior Member Long Time Member
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    Plus there is no way you know that, the Seers surely pinged our mayor on day one/two

    so there is no way, you would know El gus is a rambo... I kinda agree with Comp, however I am not targeting you yet, but surely keeping an eye on you

  5. #25
    Sirusboon is offline Senior Member Always Around
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    Quote Originally Posted by Hanul View Post
    Not only that, an unknown figure clad in nothing but a viking helmet and bear skin attacked Sirusboon today. Thankfully, Sirus survived the attack. No idea of who this unknown figure is.
    My proof. No one else would have wasted an attack on me. Sure I am suspicious, but unless I am a role'd townie you guys will kill me anyway. Or a ping would be wasted on me and everyone will know I am a townie and the mobs would kill me. I am going to be short lived, why bother? Because it is El_Gus the guy who has always tried to get me killed.

  6. #26
    Dante Obscuri is offline Senior Member Community Builder
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    I wouldn't know, I am not into throwing suspicion at anyone at early stages in the game, but El_Gus tried to throw suspicion upon Jakko, mystic_guard_sinoel, and myself, just because Jakko, and sinoel voted for me. I think that was rushing things a bit, and I find that kind of behaviour to be odd.


  7. #27
    Kiamnenieh is offline Senior Member Always Around
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    lol, i just returned from band training, and so much happened...#
    placeholder for now...

  8. #28
    Quiraikotsu is offline Senior Member Community Builder
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    Quote Originally Posted by Sirusboon View Post
    My proof. No one else would have wasted an attack on me. Sure I am suspicious, but unless I am a role'd townie you guys will kill me anyway. Or a ping would be wasted on me and everyone will know I am a townie and the mobs would kill me. I am going to be short lived, why bother? Because it is El_Gus the guy who has always tried to get me killed.
    But just because you were attempted to be killed doesn't mean you're innocent... I mean, they could be randomly killing, right?
    The games still young, so everyones' roles aren't exactly going to be known yet, are they...

  9. #29
    Sensimilija is offline Senior Member Always Around
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    Sirusboon, your acting to wierd, its like you are trying to get us all killing an specific target all the time, first Jakko and now El_Gus you got no proof and will probably end up killing another unroled townie.
    "Reality is wrong. Dreams are for real" - Tupac Shakur (1971-1996)

  10. #30
    Chaoswind is offline Senior Member Long Time Member
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    Edited

    By unpopular request

    Oye deja de hablar mierda, no me compares Halo 3 con el resto de la basura que tu juegas.

    lee un poco antes de hablar. http://www.wired.com/gaming/virtualw...?currentPage=1

    y una foto vale mas que mil de tus palabras
    http://www.wired.com/images/article/...rdian_3P15.jpg

    Buena lectura, compuesta de la propaganda tipica PERO de hechos interasantes sobre el proceso interno de elaboracion del juego.


    Quote:
    There's a large flat-panel TV hooked up to an Xbox 360, and a 34-year-old woman is sprawled in a comfy chair, blasting away at huge Sasquatchian aliens.


    ;D Buen intento MicroSoft. Veo que abordamos el expreso mercadologico operado por Nintendo.


    Quote:
    Microsoft bought Bungie in 2000 for a reported $50 million


    Y 150 millones por Rare. Hasta el dia de hoy Nintendo no se le borra la sonrisa.


    Quote:
    But in Halo 2, the designers decided to let players wield two guns, an option so overpowering that players rarely used any other form of attack.


    Mi primera observacion, la primera vez en multi player, la primera vez que revivi con una sola arma, la primera vez que....



    Quote
    No console game had yet mastered online play.

    Mantengamos la Hiperbole bajo control. POR FAVOR.


    Quote:
    Modern videogames are often compared to Hollywood movies, but the comparison, many Bungie designers will tell you, is inaccurate. A movie is static. "You sit there and absorb it all in a single two-hour shot, and it's perfectly linear," says Frank O'Connor, one of the writers tasked with scripting the story line in Halo 3.


    De acuerdo. Esta industria necesita desarrollar su propia identidad.


    Quote:
    They like to note that Gears of War — like most of today's shooters — takes place mostly in narrow corridors with only a few enemies at a time, so its makers can lavish attention on every square foot of space. Halo 3 is set in sprawling outdoor levels, with dozens of alien enemies swarming onscreen at once.


    FUERZA ESPECIALES HALO!!!! FUSIONENSE!!!!


    Quote:
    It turns out the designers hadn't put enough vehicles in the scene, and the artificial-intelligence marines were taking them all before players realized they were supposed to hop aboard.


    La inteligencia del juego supera a la del usuario. LAS COMPUTADORAS SE APODERAN DEL MUNDO. CONFIRMADO!


    Quote:
    They'll train their AI marines so they don't keep mindlessly hollering the same curses over and over while fighting.

    Puñeta. La IA de Halo 2 era fantastica, hasta que un cabron retrasado mental se atascaba arruinando la ilusion. No mas por favor.


    Quote:
    And they'll figure out how to get players to monitor their ammo — before they run out and get gunned down.


    Por favor, denle mas credito al usuario. Dejen que la experiencia y el aprendisaje de los errores resuelvan este problema. Es que todo lo van a dar con cucharita?

    Finalmente Alex Seropian se fue despues de Halo 1, eso es un detalle importante que tenia que mencionar.
    esa fue una critica constructiva del que posteo despues de mi
    Last edited by Chaoswind; 08-21-2007 at 12:35 PM.

 

 
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