Vampire Game Day 1 ^^
It was quiet night.
Not a leaf stirred, and the shutters of the windows swung in silence on their hinges.
Then, from the ancient castle in the distance, two shadows fluttered from the tallest spire, crossing the cloudless sky a unique grace, silhouetted against the single full moon.
‘Mama… there’s people dancing on the moon,’ a little girl whimpered, tugging at her mother’s skirt. Her eyes were staring fixatedly at the figures, watching them draw near in an almost hypnotic state.
And then they were upon her.
Without a warning, blood was spilt, screams were cut short, and hunger was satisfied.
Rules are below- watermarking and screenshots aren’t finalised as of yet ==’
Remember- voting that is past the night phase will be IGNORED.
Please, please, BOLD YOUR VOTES!
Roled players, send me your stuff in the night phase- the 36-48 hr section.
Remember to make use of the bulletin if you want- send anonymous messages to _Vincent_
Now start your scheming, lying, plotting, alliances, begging, wheedling, accusations- MAKE IT BLOODY!
Have fun! d(^____^)b
Each game day is 48 hours long, with a 36 hr long day, in which all townies must vote on the thread, and a 12 hr long night, in which roled townies and vampires must vote via pm in.
26 Townies, 5 Vampires, one set of gallows [or whatever you like to kill them]. The goal is for the townies to uncover the hidden vampires who nightly assassinate one of the townies. The vampires are there to kill all the townies and gain control of the city. Plotting, evil deeds, lying, lateral thinking, deception, backstabbing, teaming up, are all encouraged to help either side achieve their goals. Townies must band together and vote on who the most likely Vampire members are and hang them till they stop twitching! Vampire members plot to kill all special townies and eventually win by being the only ones left!
You must work together and form bonds and listen very carefully to what people say. Together you vote to hang whoever seems the most suspicious. Random killing is not recommended.
You vote to kill one person per night, you all start out knowing who the other mafia members are. Finding out who is a roled townie is paramount if you are to succeed in your continued secret infiltration and internal destruction of the city!
Psychic x 2 (Roled Townie)
Each night you can sorta "see" someones true identity. You see townies, roled townies, or vampires. Two start out knowing who each other is, and decide between themselves who to scry. They get ONE scry between them per night.
Coroner (Roled Townie)
After every night phase, you get the names/race of those who died, and the role of ONE of the people who have died, you'll have to ask about it, however. If you don't, you miss your chance. =]
Masons x2 (Roled Townie)
You start out with a small, but prebuilt alliance, because you know each other
Guardian (Roled Townie)
Every night, he chooses 1 person, it can be anyone, to 'protect', this person will be saved if the vampire tries to kill him.
Cleric (Roled Townie)
Every night, the cleric chooses one player. That player, regardless of whether they are human or vampire, is notified by me that the cleric is definitely a human and that he is the cleric.
Night Watchman (Roled Townie)
you only work one out of every four nights but you always spy a dark cloaked figure in the night, unfortunately you can only tell small insignifitant random peices of information about them... fortunately its almost guaranteed that said figure is a vampire.
Necromancer (Roled Townie)
The Necromancer has the ability to revive one person every three days in the graveyard during the game, with their powers regained.
Bulletproof Townie (Roled Townie)
It takes 3 vampire votes to kill you. The Berserker Vampire vote can kill you in one. And your fellow townies can lynch you. The Vampire Hunter cannot kill you, but he can once he changes to the Berserker (if he does).
Vampire Assassin (Roled Vampire)
This role allows a vampire to vote to kill someone each night, with a 50% success rate. You can kill the bulletproof townie in one attack.
Vampire of Foresight (Roled Vampire)
A little minor ability given randomly to one of the vampires. This vampire has the ability to ping me and get the identity of a certain roled townie. (The vampire cannot request for what role, so it'll be random between the necromancer, cleric, and the two masons.) The night he pings, however, the vampires cannot kill anyone that night. It takes 3 nights for this to process, and it will be nulled if the vampire dies within these 3 nights.
Vampire of Hypnotism (Roled Vampire)
Another minor ability given randomly to one of the vampires. This vampire has the ability to change the vote of one person before the end of the day.The vampire can not use this effect when there are less than 11 players (townies or vampire) alive. The vampires cannot kill that following night.
Every night, you have a choice to make. You can kill someone during the night, or not. After the second time you kill someone, you have a 33 percent chance of becoming a Berserker Vampire. If you kill 3 nights in a row, the chance is 66 percent. (mutual kills are possible for this role)
CAN CHANGE TO...
Berserker (Roled er... berserker.)
Each night, you choose one victim. Vampire, townie, roled townie (even the guardian or regenerating), doesn't matter, they all fall before you. However, you only win if you are the last one standing. (mutual kills are possible for this role)
This is a more detailed explaination of the whole Hunter/Berseker thing...
This role is neither townie nor vampire.
-The role starts off as HUNTER. THERE IS NO BERSERKER WHEN THE GAME STARTS OFF.
Hunter will show up as Hunter on seer ping, and as Berserker when they change accordingly.
If they change back to hunter after that, the ping will also change back to Hunter.
Or is this too useless? :/
-Hunter/Berserker can choose not to kill, of course.
-If he kills someone, townie or vampire, he has 33% chance of being a BERSEKER.
-He kills TWICE, and has 66% chance of changing to Berserker.
-Kills THRICE, and he turns automatically to a BERSERKER.
-If he keeps killing, he stays BERSERKER.
-If he stops killing for ONE NIGHT, he has 33% chance of changing back to HUNTER.
-If he stops killing for TWO NIGHTS IN A ROW, he has 66% chance of changing back to a HUNTER.
-If he stops killing for THREE NIGHTS IN A ROW, he automatically changes back to a HUNTER, and shows up as HUNTER on the seer ping.
ONCE HE CHANGES TO HUNTER AFTER ONE KILL, HE WILL NEVER SHOW UP ON A PING AS 'TOWNIE' AGAIN. ONLY AS HUNTER OR BERSERKER.
-Say he is a BERSERKER, and he has 66% chance of changing to a HUNTER, stops killing for a night, he changes completely to a HUNTER.
If he kills, his chance of become a HUNTER decreases to 33%.
Rules- Dead Men Tell No Tales...Dead women don't either smartypants. If I find out a dead person said something about the game the person they told is immediately killed. end of story.
-Tie votes result in NO KILL. Choose wisely and random killing is not recommended.
-watermarks. - undecided.
- If you are inactive for more than 2/3 days, you're banned.
1. Vampires make up 50% of the remaining players. VAMPIRE WIN.
2. Berserker is the only one left standing. BERSERKER WIN.
3. No more vampires left. TOWNIE WIN.
There'll be a bulliten sticky for this game for anonymous messages that you can send to Vincent (NOT me. Oh wait no, send them to me, too. I want to geg)
All messages will be anonymous, so revealing roles and stuff is useless. Anyone can be lying. You are advised to be wary of claims and accusations.
Here are contacts. Add more on please? This is an old one from the other thread...
asianmaster - AIM: asiandihn3
dna2playboy - firstname.lastname@example.org
deuce22 - AIM: krazi masta, MSN: available via PM
Spurgu - IRC
deathincarnate - email@example.com
digital_eon - AIM: DarkDigiDudette
jakko - IRC, AIM: Jakko930, MSN: Jakko930@hotmail.com
spermworm - AIM: silverstreath, MSN: firstname.lastname@example.org, Skype:
mystic_guard_sinoel - email@example.com
adonai - IRC, AIM: ceriserubicund
hanul - FlorianLee@sbcglobal.net, AIM: ASH2001477
silverwmoon - MSN: firstname.lastname@example.org
Aurora86 - IRC, MSN: email@example.com
Chizabubble - MSN: firstname.lastname@example.org
vincent - Reid_Flask@yahoo.com
truepanda - AIM: email@example.com, MSN: firstname.lastname@example.org, Yahoo: email@example.com
mangaguy - IRC, AIM: t3hMaNgAfR3Ak
kaom - IRC, AIM: kao396, MSN: available via PM
apocalypticark - AIM: ApocalypticARK, MSN: ApocalypticARK@hotmail.com
quiraikotsu - MSN: firstname.lastname@example.org
El gus - email@example.com, PM, AIM: TehMasterGus (not used often)
dante obscuri - IRC, MSN: firstname.lastname@example.org
aikido - AIM: Ministrae
Grrr... I was a minute late >=|
Oh, and roled PMs will be sent out now.
I almost typed PMS. haaha. =]
Last edited by Quiraikotsu; 05-12-2007 at 04:54 AM.
Kill Them All!!!
ALL THE ROLES ARE OUT IN PMS.
My back hurts.
And I smell.
I need a shower D=
Can you post the complete list of the players? Because, last time I checked, we can't have 29 townies and 6 vampires.
Also, I take it that the game begins each day at 11pm GMT(6 pm EST), and ends 11am GMT(6 am EST), right?
I love Steal! <3
I bet Ishman is the vampire hunter!
On that note, I really hope the Vampire Hunter is good this game, and willing to work with, rather than against, the townies. By that I mean, I really hope psycho's like Ish, flash, and Father Time didn't get VH. =p
...Or am I =ping?
we dont have 6 vamps... we have 5!
Originally Posted by Jakko
and ermm... if you mean the DAY ends at 11am meaning the night starts then, then yes.
it goes by my time
day = 11pm . goes on for 36 hrs
night= 11am. goes on for 12 hrs
total= 48 hrs
4. Sperm Worm
6. A Dante
9. El Gus
13. Digital Eon
24. Mystic Sinoel Guard
30. true panda