TWG #3 suggestion thread!
I'm running TWG #3, whee!
Well, there's been two games so far. I've observed one, and played in the other. I've come up with a few ideas, and I'm curious as to what you guys and gals may have come up with.
First, I want to reinstate the night phase.
Second, I want to eliminate the roles of the bulletproof townie, the naive seer, the paranoid seer, the godfather wolf, and the psychic (instead of the psychic, the roles of the deceased will be announced by me).
Third, I'm thinking of a smaller game, fewer people. (there were people who were pretty much isolated the whole game of TWG #2)
Or, if you are up for something completely different, we can try a Death Note style game, though I'm still thinking of rules for that one.
So, post your ideas, suggestions, approval, or disapproval of these, and I'll take a look at them!