Page 3 of 56 FirstFirst 123451353 ... LastLast
Results 21 to 30 of 557
  1. #21
    Phantom Miria is offline Senior Member Respected Member
    Join Date
    Aug 2007
    Location
    Zenon's Netherworld
    Posts
    487

    Default

    could you create a symbol for your Claymore?


    In regards to playing a human character, I'm going to leave that for Tetnubis and Elcura to decide since they're the GMs. Ask them through Pms or check their posts regularly to see if you get the go ahead sign.


    As for Id, I don't really have much to add in regards to the skills, you'll need to elaborate so we understand how it works. Also the skill needs to be approved by Tetnubis or Elcura if it is I'm fine with it. As for your history I disliked it because he appeared like a super secret experiment ready to kick into single digit ranks. Remember that the males have awakened and hardly non of them are remaining, which scarecely gives them the reason to continue experimenting such secret projects like this. He also looks like a recent experiment looking very young for a claymore (by looking at the pic provided) meaning he should have been produced after the decision was made that females will be produced as mainstream warriors. Being a lab rat itself is fine, I have no issues with it. But giving it bit too much spotlight seems quite odd at the stage the organization is in correspondance to their thoughts about the male Claymores in general.

    Its not as powerful/complicated as you think it to be. It as simple as becoming drowsy. Its like taking a long trip in your car than suddenly you end up nodding your head trying to fight the sense of sleepiness.

    In terms of effects, it would merely last a blink. It could reduce ones accuracy when they are currently attacking, stop a currently executing technique... but that does not stop the victim from continuing attacking after being dazed for less than a second. Surely they'd remember that they were attacking and they would certainly resume the attack.

    I've removed Crimson. I merely added it after playing with Jedah on my emu, my original plan never had it in the first place.
    My main concern is that you're attempting a skill that might be on par with Galatea or even better since it doesn't just control a limb, it stops the mind briefly with no fail chance. That and Crimson just looked like something not even single digits would be capable of what with growing a new arm each time you use it as a bomb (Regeneration of the limbs should be your forte if so, not pschiatric attacks)

    As for the rest of your history I'm going to have to ask Tetnubis if it is allowed. I personally would like it if you just created a normal male claymore rather than a lab experiment but that is up to the GM to decide. Initially because of your skill and coupled with your history I didn't wish to approve of it, one by itself could possibly be accepted with some tweaking but the two together just sounded like a big no no. Also, the organization seemed like the type of people to experiement on higher ranking Claymores in general, I'm referring to Luciela and this is my personal opinion Miata + Riful (It just bothers me these two looks so much younger but both possess insane powers). Since we're not making single digit profiles I figured I would tell you to condense it down by alot.

    I'll be back, need to do something.

    EDIT: Just saw Tetnubis' post. It seems the males do exist meaning no Riful? Eitherway since there are enough males around + Isley I'm going to let it go in regards to Id's labrat experiment profile for now unless told otherwise. I will leave the plot and how the RP will start completely to Tetnubis.

    And lastly

    I thought it was common sense but I suppose theres no harm in reminding. Please don't use asian japanese names(Or any other strange sounding names that just doesn't fit into the Medieval themes in Claymore) as your claymore's name. Keep it somewhat medieval or ancient. I'm referring mostly to Kazuki and Id?
    Last edited by Phantom Miria; 08-28-2007 at 06:58 PM.

  2. #22
    qbsenuef is offline Senior Member Long Time Member
    Join Date
    Jul 2007
    Location
    Ocean floor...
    Posts
    836

    Default

    ^The id is one of the three divisions of the psyche in psychoanalytic theory that is completely unconscious and is the source of psychic energy derived from instinctual needs and drives.

    I'm not sure if its latin(roman) based... but I don't know how it could be Japanese. Anyway, I'm redoing my whole character on the basis that you strongly disagree to its existence and I can see it would be troubling to start out from a different scene (mine starts out in the lab, while you guys go are out in your respective areas) with my current character.

    On that case, should I edit my character post or should I post a new one?

  3. #23
    Saikudoh is offline Senior Member Frequent Poster
    Join Date
    Feb 2006
    Location
    Continent of Mu
    Posts
    132

    Default

    Maybe phoneticize 'id' to something like 'Iedi'? (Heidi, Aede, Ede. Or something.)

    Deimos' symbol:



    Tetnubis said:

    You will all start off with your basic weapons and armour. Later, you will recieve money, and items. You can sell, buy, and inhance your weapons. Other than your Claymore.
    No projectiles, other than throwing knives and arrows will be available.
    A true Claymore doesn't need anything more than a sharp blade. Um. What about javelins or spears? I think slings--the ones shepherd boys twirl around--could also work since there are pastures and fields in that world. Oh, and hatchets. Can't forget axes. And while we're at it, sickles. The ones druids use to cut mistletoe with.

    Then you have improvised weapons, like wine bottles. Tie something pointy at the end of a rope and use it like a whip, or just make a really heavy club-like knot at the rope's end...

    Sorry. Mayhem-oriented mental state right now.

    I'm thinking about human characters, and I would like it to be possible. But from the manga's perspective, it just wouldn't work. I am trying to keep this as close to the manga as possible.
    Hmm. I still think the skill thing for humans could be replaced with jobs.

    Claymore RPG Profile: Deimos

  4. #24
    Phantom Miria is offline Senior Member Respected Member
    Join Date
    Aug 2007
    Location
    Zenon's Netherworld
    Posts
    487

    Default

    Edit it and then notify us of the changes you made, we'll go take a look at it and see if anything needs tweaking.

    ah and
    Please don't use asian japanese names(Or any other strange sounding names that just doesn't fit into the Medieval themes in Claymore)

  5. #25
    Tetnubis's Avatar
    Tetnubis is offline Senior Member Community Builder
    Join Date
    Jul 2005
    Location
    In my house.
    Posts
    2,874

    Default



    Thanks for the symbols guys. Just finished the mock test sig. Not sure if I like the overall look at all. The final will change after 10 seconds, and the back will show your current strength, speed, level, money, items, and so on.

    The shorter your Claymore, the less life you have.

    Your Yoki bar goes up in the same amounts as the Manga. You go over your limit, it could be Game Over, or something intirely different. You will all have to see.

    As for Skills; you may notice that not all the bars are full. This is because you start on level 1. Obviously, the stronger you get, the more times you will be able to use your skills.
    All Claymores have the ability to regenerate.
    Offensive types have a 2 skill bar cost. Whilst defensive only have one. But it is visa-versa when it comes to using your attack skill.

    EDIT:Infact, I don't like it at all. So, I will redo it tomorrow. and actually make something good. If anybody is feeling creative, shoot. The final will be a little smaller too.

    Quote Originally Posted by P-Miria
    It seems the males do exist meaning no Riful?
    Wait and see. :P


  6. #26
    Phantom Miria is offline Senior Member Respected Member
    Join Date
    Aug 2007
    Location
    Zenon's Netherworld
    Posts
    487

    Default

    Zomg 47 xD The siggy looks cool, I don't see any problems with it although I'm not too sure whats going to happen with the yoki and hp bar. Do you color them in after we make a post? or is that up to us to color them in pretty colors?

  7. #27
    Tetnubis's Avatar
    Tetnubis is offline Senior Member Community Builder
    Join Date
    Jul 2005
    Location
    In my house.
    Posts
    2,874

    Default

    Everytime there is a change, I will PM you with the updated signature. Or rather, Ill just change it for you. I am a Moderator afterall.

    As for the 47.... Yea, um. It was just an example.
    You don't see any problems?! Its possibly the worst signature I have ever made. Its ugly, nothing matches, colours clash. BLEH.


  8. #28
    Saikudoh is offline Senior Member Frequent Poster
    Join Date
    Feb 2006
    Location
    Continent of Mu
    Posts
    132

    Default

    If your personal siggy is anything to judge by, yea Tetnubis, you can do better. I like the colors used for the skill bar and the background behind that. The text can be a bit hard to read, didn't get that the sword was 'Life' without squinting.

    Claymore RPG Profile: Deimos

  9. #29
    Phantom Miria is offline Senior Member Respected Member
    Join Date
    Aug 2007
    Location
    Zenon's Netherworld
    Posts
    487

    Default

    Ah I don't mind being rank 47 lol

  10. #30
    Kaiserkreuz is offline Member Frequent Poster
    Join Date
    Aug 2007
    Posts
    84

    Default

    Hmmm Hello to you all if you are trying to use a certain system try D20 it is easier to balance things in this system and maybe can provide you an idea how to make and balance skills. Just a suggestion.

 

 
Page 3 of 56 FirstFirst 123451353 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
vBulletin Skin by: ForumThemes.com
Powered by vBulletin® Version 4.2.0
Copyright © 2014 vBulletin Solutions, Inc. All rights reserved.
SEO by vBSEO 3.6.0 PL2

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162