^No problem, think you were long gone when I myself became more active here xD
But nice to see some veterans find their way back here ^^
^No problem, think you were long gone when I myself became more active here xD
But nice to see some veterans find their way back here ^^
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Comes in waves.
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lol, aikido. I haven't seen you in ages.
I have absolutely no clue where darkus is.
1. Henchy432
2. R3dKnight
3. GunmetalGray
4. BlooDemon
5. bipolargraph
6. be0wulf
7. sakura_hana
8. kniteowl
9. _Vincent_
10. morten
11. adonai
12. Ziazca
13. mouse
14. Reefer
15. Aikido
Last edited by sakura_hana; 11-18-2009 at 07:11 PM.
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~darkus~~ I came back for you, baby!!! <3
phhhew, no more hectic days for now... soooo, I'll be posting the rulez in a while and the game will start tomorrow. Be sure to have space on your PMboxes...
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"sleep with me tonight, sweety" ~sakura_hana~
Awesome!
Let the fun and games begin~
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http://www.chunlikickedme.tumblr.com
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Players:Teh Rulez
Basics
• Votes must be in bold. If you do not bold your vote, it will not be counted. If you change your mind, please be attentive and unvote, if necessary, before casting a new vote.
• Lynch executions will require majority of votes. If only one person votes, that vote will be consider “majority”.
• All players can vote to lynch during the day.
• Tie vote results in no lynch.
• No zombies, or ghost, or “entities” of that sort. Once your death scene has been posting, you are dead, no more talking.
• Don’t quote or screenshot any PMs from me. If you chose to lie, so be it, but do not accept any pms quoting the gamemaster as proof of roles.
• If you have a night choice to make, it is due by the posted deadline.
• The day cycle will last 24hrs, night 12hrs.
Roles
Mafia Side:
• Mafia Boss - (1); Cannot kill unless other Mafia members are alive. If this player is killed while there are other members are alive, they will get an extra kill that night, and vote to choose a new boss.
• Henchmen - (3); You know the identity of your partners from the start and may talk with them at night to choose whom to kill. Have one person from the group PM me the name of the player on behalf of the Mafia. If the Mafia Boss dies, one henchmen is to be chosen as the new Mafia Boss.
Townie Side:
• Detective- (1); Each night you may choose (ping) a player. If that player is alive, you’ll learn whether this person is a townie or a mafioso.
• Grave keeper - (1); Views the role of one “corpse” every night.
• Shaman - (1); Can choose to protect a player each night. Cannot protect himself.
• Con artist - (1); Has 50% chances of appearing as a mafia when pinged. On the upside, this player’s vote counts as two when lynching.
• Martyr - (1); If this player gets lynched, there will be no other deaths that night.
• Common Townie - (6); These players have no night choice. They win when all threats to the town have been eliminated.
Win Conditions
Townies win: The mafia are all dead.
Mafia wins: They equal half the living population.
1. Henchy432
2. R3dKnight
3. GunmetalGray
4. BlooDemon
5. bipolargraph
6. be0wulf
7. sakura_hana
8. kniteowl
9. _Vincent_
10. morten
11. adonai
12. Ziazca
13. mouse
14. Reefer
15. Aikido
---------
The game will start tomorrow morning.
Last edited by darkus-s6; 11-21-2009 at 08:48 AM.
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"sleep with me tonight, sweety" ~sakura_hana~
I feel like the mafia has waaay to much power.And you're not even revealing the roles of dead players? The distribution of power is totally unfair.
I say reveal the roles, make 2 detectives, erase the undertaker.
There are 4 god damn mafia and just one seer. The mafia already knows that the players they target are townies, indifferent of their roles, so they don't really need the undertaker. It's the townies who need him.... and he wouldn't even be able to come in the open and inform anyone about the roles he found out.
the con artist or w/e doesn't really help the townies in any way since his lynch might be destructive and the shaman doesn't have much value if he's not able to get in contact with the seer.
In conclusion, there are a lot of variables when it comes to making a proper defense group for the townies, while the mafia already have their group formed since they all know each other. And even if the roled townies did somehow manage to get together, their pings and targets would still be bling, while the mafia know perfectly well that they can kill anyone out of their group.
I give the townies a chance of smth like 15% of winning the game as it is.
Last edited by sakura_hana; 11-20-2009 at 01:47 PM.
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~darkus~~ I came back for you, baby!!! <3
Agreed. Gravekeeper's pretty much doing what should already be revealed to the townspeople.
I say have 4 regular mafia, 2 detectives (taking out Gravekeeper), change the con artist to mayor or something (we still have those, right?).
Otherwise, the game's heavily balanced in favor of the mafia.
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http://www.chunlikickedme.tumblr.com
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