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  1. #21
    razzlero is offline Member Frequent Poster
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    Learning a language is alot of work, and and how well you learn a language depends on what kind of effort you yourself can put into it.
    I could only wish I had the option of learning Japanese in Secondary School... and now I'm going out of my way to do it in University adding an extra 6 hours to my timetable each week and all the work outside of class on top of that.

  2. #22
    deuce22 is offline Senior Member Community Builder
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    didnt we have a thread like this a few weeks back?

    i'm sure someone already mentioned it rite? (unsure, didnt check)


  3. #23
    Zeh
    Zeh is offline Member Frequent Poster
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    A lot of people speak Chinese. A lot more than Japanese so I think it'd be nice to take Chinese.
    Owned and put into slavery by IdiotHunter ERR I MEAN ADOPTED.

    Ikey, John, Omar, and Jon in November with the girl.

  4. #24
    warmshizzle is offline Member Frequent Poster
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    If you can speak Cantonese fluently than learning mandarin will be a breeze.

  5. #25
    Adone is offline Senior Member Well Known
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    I would recommend learning your native language since it IS your native language and all.

    I'm vietnamese but can't speak it, only understand most of it. My current highschool offers a viet class, but I'm already in spanish II, and only need 2 years of foreign so, a bit too late.

  6. #26
    98abaile's Avatar
    98abaile is offline Senior Member Community Builder
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    Quote Originally Posted by KazanoMai View Post
    and future desire to work as a video game director /scenario writer).
    Take some advice from a guy who is already on a games design course: Its a pretty dull course that will kill your passion for games and has very few jobs at the end of it. Unless you are seriously, SERIOUSLY, don'tlietoyourself SERIOUSLY fucking motivated and driven to do this, give up now.

  7. #27
    ultimgamer is offline Senior Member Regular
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    ^yeah it really is because most of the stuff you do is just design which takes months on end just to make a single character and more months even years to make the character to move.
    REALLY?!?!?!?!




    Reeeeeaaaaaaalllllllllllyyyyyy?

  8. #28
    98abaile's Avatar
    98abaile is offline Senior Member Community Builder
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    Well yeah there is that, but actually I just meant that the course can be boring at times and its unlikely that you will get a job at the end of it.

    If you learn Japanese it might be possible to get a job localising Japanese games for the English speaking market (nothing to do with design though).

  9. #29
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    shautieh is offline Senior Member Community Builder
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    what are you studying abaile ?
    i guess that by having such boring classes, you are studying games on a more technical viewpoint, no ? (a scenario writer won't have the same classes than a graphical designer at all, by example)

    Btw, i think personally that gifted scenario writers are extremely lacking in video games, though that doesn't mean that getting a job in this field will be easy


    edit : about the choice of the language, take the one you know the less (/have more difficulties with), as you can always learn the other one if you need too later

  10. #30
    98abaile's Avatar
    98abaile is offline Senior Member Community Builder
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    I'm studying computer games design, about 10% of the course is actual design, the rest is part learning to use level editors (to aid in designing levels), learning about hardware, a bit of illustration, learning to script for games, and mostly computer modeling and animation (which isn't as cool as it sounds, there is a lot of frustration involved and loses its novelty fast). Last year (I changed course) I was doing computer games development, which covers the technical side of things, mostly programming. I suck at programming, which is why I changed course.

 

 
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