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  1. #1
    IdiotHunter's Avatar
    IdiotHunter is offline Senior Member Respected Member
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    Default TWG #4 Sign up and rules!

    Well, the roles I thought of got trashed. So, I'll be sticking with DD's version with some tweaks.

    Day is 48 hours long, no night phase.

    Roles:
    5 Wolves
    2 Seers
    2 Masons
    Bulletproof Townie
    Psychic
    Guardian
    Werewolf Hunter
    Berserker Wolf
    Cursed Townie
    Necromancer
    Townie

    16 roles out of 26 people. Good more than 50% chance of getting a role.

    THE ROLES
    Wolves
    The wolves vote to kill one human a night, and know each other from the start of the game, same as the previous two games.

    Wolf of Foresight
    A little minor ability given randomly to one of the wolves. This wolf has the ability to ping me and get the identity of a certain roled townie. (The wolf cannot request for what role, so it'll be random between the insane seer, and the two masons.) The night he pings, however, the wolves cannot kill anyone that night. It takes 4 nights for this to process, and it will be nulled if the wolf dies within these 4 nights.

    Wolf of Hypnotism
    Another minor ability given randomly to one of the wolves. This wolf has the ability to change the vote of one person before the end of the day.The wolf can not use this effect when there are less than 11 players (townies or wolf) alive. The wolves cannot kill that following night.

    Seers
    One of you is normal, one is insane, each has one scry per night phase. You cannot scry/ping yourself to find out which you are, and the insane seer cannot tell what role a person has, beyond wolf/townie

    Masons
    You start out with a small, but prebuilt alliance, because you know each other

    Bulletproof Townie
    It takes 3 wolf votes to kill you. The Berserker wolf vote can kill you in one. And your fellow townies can lynch you. The Werewolf Hunter cannot kill you, but he can once he changes to the Berserker (if he does).

    Psychic
    After every night phase, you get the names/roles of those who died.

    Guardian
    Each night, you can choose to protect someone, including yourself, from a normal wolf kill

    Werewolf Hunter
    Every night, you have a choice to make. You can kill someone during the night, or not. After the second time you kill someone, you have a 33 percent chance of becoming a Berserker Wolf. If you kill 3 nights in a row, the chance is 66 percent. (mutual kills are possible for this role)

    Berserker Wolf
    Each night, you choose one victim. Wolf, townie, roled townie (even the guardian or regenerating), doesn't matter, they all fall before you. However, you only win if you are the last one standing. (mutual kills are possible for this role)

    Cursed Townie
    Before the beginning of each day (including the first day) the cursed townie has a 25% of becoming a wolf. Normal seer pings come up as "cursed townie." The cursed townie will not know he/she is cursed until he/she transforms.

    Necromancer
    The Necromancer has the ability to revive on person in the graveyard during the game.

    Townie
    You must hunt down the evil in your midst, and vote lynch it out!

    If you guys truly hate the cursed townie, then I'll remove him along with 2 signup slots. But, I originally created him to keep the normal townies active. Also, if there's a role that I trashed that ya'll want back, then just request it. We can always tweak those new roles so they're 100% fair.

    Endgame terms:
    TWG #4 can end in 3 ways!

    1. When either the normal wolves make up at least 50% of the remaining players (Normal Wolf victory)

    2. When only one Berserker Wolf is left (Berserker Wolf victory)

    3. When the normal and Beserker Wolf/Wolves are all dead. (Townie victory)

    Special rules:
    NO SHOWING ANY PM'S I SEND, OR SCREENSHOTS OF THEM, OR QUOTING THEM
    If you do this, I will instantly kill you from the game. This is your only warning. (it really skews the game against the wolves)

    THE DEAD TELL NO TALES
    If you are killed in the game, you must not talk about it. You may not reveal your role, say who betrayed you, or reaveal any suspicions you may have had. Failure to comply with this rule will result in a ban from the forum related to the severity of the offense.

    I think this covers the basic rules. (Found a loophole/special case? PM me, post it here, or ask me on IRC so I can fix/address the issue)

    Signup list:
    1.Ishman
    2.Digital_Eon
    3.Martyr3810
    4.Flash
    5.MojoMunkeez
    6.DigitalDragon
    7.Relf
    8.Animarum
    9.Aurora86
    10.Chixie
    11.ApocalypticARK
    12.Exactly
    13.Jakko
    14.Silverwmoon
    15.Kaom
    16.Aallx
    17.Talamare
    18.Mangaguy
    19.Quiraikotsu
    20.Csutibea
    21.StealDragon
    22.Child_of_Serenity
    23.Pentaelemental
    24.Hisoka
    25.Hanlesky
    26.Tetsumaru

    Inactive Replacers:
    1.Icy Blitz
    2.shadow_sniper
    Last edited by IdiotHunter; 07-22-2006 at 03:58 PM.

    -Thanks to ApocalypticArk for the new siggy~!



    ^...I'm Silverwmoon's puppy! ^-^ =3

  2. #2
    Ishman is offline Senior Member Always Around
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    Ehhhhhhh.
    *Raises Hand.*

  3. #3
    Digital_Eon's Avatar
    Digital_Eon is offline Super Moderator Community Builder
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    *jumps up and down, then realizes how stupid she looks and will just stick to saying:*

    I'd like to sign up for the next game, please. ^___^
    ~Digital_Eon~




  4. #4
    flash is offline Senior Member Community Builder
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    arrrgggh got trashed? whyyy? it is gooood! seriously I wouldn't mind trying it, arrgh well keep the cursed townie, necromancer, and the wolf of hypnotism, at least, and I wanna play. Flash
    Last edited by flash; 07-13-2006 at 04:18 PM.

  5. #5
    IdiotHunter's Avatar
    IdiotHunter is offline Senior Member Respected Member
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    If I get enough "yeses" then I'll put them back in. Personally, I liked both the necromancer and the hypnotism/foresight. But I need more "yeses" than "no's" to put them back in.

    -Thanks to ApocalypticArk for the new siggy~!



    ^...I'm Silverwmoon's puppy! ^-^ =3

  6. #6
    flash is offline Senior Member Community Builder
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    I think it is fair enough to have the necromancer since the BP Townie ability is limited.
    Also will the BP townie know if the wolves have tried to kill him/her?
    Last edited by flash; 07-13-2006 at 04:47 PM.

  7. #7
    IdiotHunter's Avatar
    IdiotHunter is offline Senior Member Respected Member
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    Hmmm, yes, he/she will. Since I'm giving the "3 lives" to him, I shall keep it with: "The wolves tried to kill Jakko last night, but failed." Also, if I add the necromancer, I'll have to make it 32 slots. To keep the whole "50%" chance.
    Last edited by IdiotHunter; 07-13-2006 at 05:09 PM.

    -Thanks to ApocalypticArk for the new siggy~!



    ^...I'm Silverwmoon's puppy! ^-^ =3

  8. #8
    MojoMunkeez is offline Senior Member Community Builder
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    Pick me! =]



  9. #9
    flash is offline Senior Member Community Builder
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    Quote Originally Posted by IdiotHunter
    Hmmm, yes, he/she will. Since I'm giving the "3 lives" to him, I shall keep it with: "The wolves tried to kill Jakko last night, but failed."
    okay, but I think it is good to not let everybody know, who the wolf tried to kill, let's just say "The wolves didn't kill anyone that night", since the berserker might target jakko if he is the guardian or the BP. just pm the BP.

  10. #10
    IdiotHunter's Avatar
    IdiotHunter is offline Senior Member Respected Member
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    Hmmmm, okay. That'll seem good. That way Jakko won't have nearly a 100% chance of dieing the next round.

    -Thanks to ApocalypticArk for the new siggy~!



    ^...I'm Silverwmoon's puppy! ^-^ =3

 

 
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